9th Generation
Designer(s) | Jeff Siadek |
---|---|
Publisher(s) | Jeff Siadek Enterprises |
Publication date | 1986 |
Genre(s) | Science fiction |
Playing time | Varies |
Random chance | Dice rolling |
Skill(s) required | Role-playing |
9th Generation is a role-playing game published by Jeff Siadek Enterprises in 1986.
Description
9th Generation is a post-holocaust system of "savage violence, humorously written".[1] The game includes three books: Characters and Combat (36 pages), Game-Master's Guide (16 pages), and an introductory scenario, Desert Ninja, plus a GM's screen.[1]
Publication history
9th Generation was designed by Jeff Siadek, and published by Jeff Siadek Enterprises in 1986 as a 36-page book, a 16-page book, and a 6-page book in an outer folder, a sample character sheet, a cardstock screen, and an outer folder.[1]
References
- 1 2 3 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 290. ISBN 0-87975-653-5.
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