Activity selection problem
The activity selection problem is a combinatorial optimization problem concerning the selection of non-conflicting activities to perform within a given time frame, given a set of activities each marked by a start time (si) and finish time (fi). The problem is to select the maximum number of activities that can be performed by a single person or machine, assuming that a person can only work on a single activity at a time.
A classic application of this problem is in scheduling a room for multiple competing events, each having its own time requirements (start and end time), and many more arise within the framework of operations research.
Formal definition
Assume there exist n activities with each of them being represented by a start time si and finish time fi. Two activities i and j are said to be non-conflicting if si ≥ fj or sj ≥ fi. The activity selection problem consists in finding the maximal solution set (S) of non-conflicting activities, or more precisely there must exist no solution set S' such that |S'| > |S| in the case that multiple maximal solutions have equal sizes.
Optimal Solution
The activity selection problem is notable in that using a greedy algorithm to find a solution will always result in an optimal solution. A pseudocode sketch of the iterative version of the algorithm and a proof of the optimality of its result are included below.
Algorithm
1 Greedy-Iterative-Activity-Selector(A, s, f):
2
3 Sort A by finish times stored in f'
4
5 S = {A[1]}
6 k = 1
7
8 n = A.length
9
10 for i = 2 to n:
11 if s[i] ≥ f[k]:
12 S = S U {A[i]}
13 k = i
14
15 return S
Explanation
Line 1: This algorithm is called Greedy-Iterative-Activity-Selector, because it is first of all a greedy algorithm, and then it is iterative. There's also a recursive version of this greedy algorithm.
is an array containing the activities.
-
is an array containing the start times of the activities in
.
-
is an array containing the finish times of the activities in
.
Note that these arrays are indexed starting from 1 up to the length of the corresponding array.
Line 3: Sorts in increasing order of finish times the array of activities by using the finish times stored in the array
. This operation can be done in
time, using for example merge sort, heap sort, or quick sort algorithms.
Line 5: Creates a set to store the selected activities, and initialises it with the first activity
. Note that, since the
has already been sorted according to the finish times in
,
is the activity with the smallest finish time.
Line 6: Creates a variable that keeps track of the index of the last selected activity.
Line 10: Starts iterating from the second element of that array up to its last element.
Line 11: If the start time of the
activity (
) is greater or equal to the finish time
of the last selected activity (
), then
is compatible to the selected activities in the set
, and thus it can be added to
; this is what is done in line 12.
Line 13: The index of the last selected activity is updated to the just added activity .
Proof of optimality
Let be the set of activities ordered by finish time. Thus activity 1 has the earliest finish time.
Suppose A is a subset of S is an optimal solution and let activities in A be ordered by finish time. Suppose that the first activity in A is k ≠ 1, that is, this optimal solution does not start with the "greedy choice." We want to show that there is another solution B that begins with the greedy choice, activity 1.
Let . Because
, the activities in B are disjoint and since B has same number of activities as A, i.e., |A| = |B|, B is also optimal.
Once the greedy choice is made, the problem reduces to finding an optimal solution for the subproblem. If A is an optimal solution to the original problem S, then is an optimal solution to the activity-selection problem
.
Why? If we could find a solution B′ to S′ with more activities then A′, adding 1 to B′ would yield a solution B to S with more activities than A, contradicting the optimality.
Weighted Activity Selection Problem
The generalized version of the activity selection problem involves selecting an optimal set of non-overlapping activities such that the total weight is maximized. Unlike the unweighted version, there is no greedy solution to the weighted activity selection problem. However, a dynamic programming solution can readily be formed using the following approach:[1]
Consider an optimal solution containing activity . We now have non-overlapping activities on the left and right of
. We can recursively find solutions for these two sets because of optimal sub-structure. As we don't know
, we can try each of the activities. This approach leads to an
solution. This can be optimized further considering that for each set of activities in
, we can find the optimal solution if we had known the solution for
, where
is the last non-overlapping interval with
in
. This yields an
solution. This can be further optimized considering the fact that we do not need to consider all ranges
but instead just
. The following algorithm thus yields an
solution:
1 Weighted-Activity-Selection(S): // S = list of activities
2
3 sort S by finish time
4 opt[0] = 0
5
6 for i = 1 to n:
7 t = binary search to find activity with finish time <= start time for i
8 opt[i] = MAX(opt[i-1], opt[t] + w(i))
9
10 return opt[n]