Amen: The Awakening

Amen: The Awakening
Developer(s) Cavedog Entertainment
Publisher(s) GT Interactive
Composer(s) Jeremy Soule
Engine Amengine
Platform(s) Microsoft Windows
Release date(s) Cancelled
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Amen: The Awakening was a narrative driven first-person shooter/role-playing video game with some stealth elements by Cavedog Entertainment. It was to be the first FPS by Cavedog. 60% completed, it was canceled in 2000 for a variety of reasons, one of which being that its overall scope and proprietary game engine was far too ambitious, given computer hardware of the time.[1]

Story

On Christmas Eve 2032, "The Awakening" happens. Over 4 billion humans go on a murderous rampage. In the ensuring chaos, planes crash, cities burn and millions are dead. In order to stop the rampage of the "Afflicted" the European Resistance Organization is formed in Western Europe to create a "Safe-Zone" where those who are not contaminated with the disease can live in harmony.

References

  1. Bye, John (June 25, 2001). "The Death Of the Celebrity Studio". Eurogamer. Retrieved November 27, 2007. One by one their other projects were cancelled as it became obvious that the games were simply far too ambitious, until in February 2000 the company was closed down entirely and its remaining staff absorbed into parent company Humongous.

External links

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