Asterix and the Magic Cauldron
Asterix and the Magic Cauldron | |
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Developer(s) | Beam Software |
Publisher(s) | Melbourne House |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum |
Release date(s) | 1986 |
Genre(s) | Adventure |
Mode(s) | Single player |
Asterix and the Magic Cauldron is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers based on the popular French Asterix comic books. The game was released in 1986.
Asterix and the Magic Cauldron is a graphical adventure game, where the player takes the role of Asterix, who has to find all the pieces of the missing cauldron, so that Getafix the druid can brew magic potion and the Gaulish village can stand against the Romans.
The game takes place on several interconnected "rooms", each of which take up one screen. The game starts at the Gaulish village, and Asterix can also travel out to the forest, and to Roman camps. When Asterix meets a wild boar or a Roman legionary, a separate fight scene ensues. Defeated wild boar can be eaten to provide extra sustenance.
Bug
The original version of the game has a bug which makes the game unsolvable because the last part of the cauldron cannot be picked up due to it being covered by background graphics of a triumphal arch. In order to fix the bug, it is necessary to suspend the game using a freezer cartridge which allows entering POKE commands. POKE 18014,14: POKE 18015,152 will put the piece somewhere the player can actually pick it up.