Asura Blade: Sword of Dynasty

Asura Blade: Sword Of Dynasty

Arcade flyer of Asura Blade: Sword Of Dynasty
Developer(s) Y. Takahashi and team
Publisher(s) Fuuki
Composer(s) Akihiro Nishida
Platform(s) Arcade Game
Release date(s) December 4, 1998
Genre(s) 2D Versus Fighting
Mode(s) Single player, 2-player
Cabinet Upright
Arcade system FG-3
CPU 68EC020 (@20MHz)
Sound Sound CPU:
Z80 (@6MHz)
Sound Chips:
YMF262 (@14.32MHz), YMF278B (@33.87MHz)
Display Raster, 320 x 240 pixels, 8192 colors

Asura Blade: Sword of Dynasty (アシュラブレード) is a 1998 one-on-one fighting arcade game developed and published by Fuuki. The game series served as Fuuki's first attempt in the fighting genre, and part of their brief stint at arcade game manufacturing. It was followed by a 2000 sequel titled Asura Buster: Eternal Warriors.

Gameplay

Asura Blade's gameplay system borrows a couple of mechanics from some past well-known fighting games. It utilizes a three-button system (similar to the one found in SNK's Real Bout Fatal Fury) while having many different battle tactics such as air blocking (seen in Capcom's Street Fighter Alpha and DarkStalkers), retreating and advancing, weapon retrieving (seen in SNK's Samurai Shodown), a roll and a jump up after being knocked down, a push back from within blocking (similar to the Alpha Counter in Street Fighter Alpha), and a two-button melee attack (seen in SNK's The King of Fighters). Like many fighting games that were released around the time, Asura Blade has a super gauge system, known as the Magic Gauge, that's seen at the bottom of the fight screen and that a player is able to fill it up through either attacking, being attacked, or using special moves. Once the player is able to gain a MAX level from within the Magic Gauge, they can then initiate either a Super Move, an EX Attack (which is a powered up variation of a special move) or a Boost Mode (which bestows special traits or characteristics upon the character for the remainder of the round, but forces them to not use Super Moves, EX Attacks, and two-button melee attacks). The combo system is similar to the ones in the Fatal Fury series (particularly from Fatal Fury 3: Road to the Final Victory to the Real Bout Fatal Fury titles and Fatal Fury: Wild Ambition), where moves are chained into more powerful moves, and then into specials.

Story

In a post-apocalyptic world where fantasy and technology are seen side-by-side with each other, legends tell of a mystical and ancient weapon known only as the "Sword of Dynasty", which is said to hold the strongest power in existence and that it can easily grant its wielder any wish they so desire. It is said that the Sword of Dynasty has fallen into the hands of a cruel and ruthless fighting warlord known only as S. Geist and that he seeks to gain full control over the world by releasing an ancient sealed beast known only as the Earth Dragon so that he can harness its tremendous yet terrible power and become an unstoppable force. Eight warriors have set out to find the Sword of Dynasty for their own personal reasons, having no idea that their paths will cross with each other and that their own battles will determine the fate of the world itself.

Characters

Screenshot of Asura Blade

The game features eight playable characters, and two bosses.

Bosses

There are the two bosses as well, and both are playable via a code at the vs. screen. However neither have actual endings, as the game will treat you as though you're playing with whatever character you selected beforehand when you beat the game.

Dummied Characters

There were planned to be four more characters in the game also. Though searching through the game's coding reveals one to be Doppelganger, closer examination reveals this to only have been intended to be the mirror match character you fight in the "Your Shadow" stage, and not a real character.

External links

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