Avengers Assembled!

Avengers Assembled!
Publisher(s) TSR
System(s) Marvel Super Heroes

Avengers Assembled! is a role-playing game supplement published by TSR in 1984 for the Marvel Super Heroes role-playing game.

Contents

Avengers Assembled! is a supplement describing 30 sometime members of the Avengers supergroup, 22 of their enemies, the Avengers Mansion, and the super-espionage organization S.H.I.E.L.D.[1] Avengers Assembled is a 32-page book, with a loose cover containing a detailed map of the Avengers' mansion.[2] The text gives details of the mansion, S.H.I.E.L.D., and Nick Fury, 30 superhero characters (two characters have multiple secret identities, and there are only 26 separate characters), two associates of the Avengers, and 22 of their enemies.[2] Each character is illustrated, and there are also pictures of some S.H.I.E.L.D. equipment and personnel.[2]

Avengers Assembled! contains complete character statistics for all the Avengers there have been plus 20-odd of their more regular allies and enemies, including Kang, Ultron, and S.H.I.E.L.D.[3] There are also plans of the Avengers Mansion, high quality Marvel artwork.[3]

Publication history

MHAC2 Avengers Assembled! was written by Bruce Nesmith, with a cover by Jeff Butler, and was published by TSR, Inc., in 1984 as a 32-page book with an outer folder.[1]

Reception

Marcus L. Rowland reviewed Avengers Assembled! for White Dwarf #62, rating it 8/10 overall.[2] He declared: "This is an invaluable reference for any MSH referee, and may appeal to many comic collectors and fans."[2]

Pete Tamlyn reviewed Avengers Assembled! for Imagine magazine.[3] He opined that "Avengers Assembled! will be an essential product for most players of the game".[3] He stated: "Personal preferences aside, the Avengers are probably the ideal group to choose if you are going to run an extended campaign using MSH. There have been so many members and roster changes that your players are almost certain to be able to pick a character each without conflict over who plays which particular favourite, or someone getting lumbered with a character that doesn't suit their style of play."[3] He continued: "There are a few grossly powerful characters among them, and I'd recommend that Thor in particular be kept as an NPC who can rescue the players in times of dire emergency, but the only real wimps, Wasp and Hawkeye, are among the most interesting characters to play. My only complaint is that many of the villains are also very tough, the sort of folks who take on the Avengers single-handed and are normally only defeated thanks to their arrogance and over-confidence, and will therefore be quite difficult for the GM to handle."[3] Tamlyn concluded by saying: "Overall, a much-needed publication which will sell very well."[3]

Reviews

References

  1. 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 53. ISBN 0-87975-653-5.
  2. 1 2 3 4 5 Rowland, Marcus L. (February 1985). "Open Box". White Dwarf (Games Workshop) (62): 10–11.
  3. 1 2 3 4 5 6 7 Tamlyn, Pete (January 1985). "Game Reviews". Imagine (review) (TSR Hobbies (UK), Ltd.) (22): 40.
This article is issued from Wikipedia - version of the Wednesday, January 27, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.