Baby Universe
Baby Universe | |
---|---|
Developer(s) | SCEI |
Publisher(s) | SCEE |
Designer(s) | Takumi Funada |
Platform(s) | PlayStation |
Release date(s) | |
Genre(s) | Music, non-game |
Baby Universe (ベイビーユニバース) is music video game developed for the PlayStation. This software allows the user to put a music CD into their PlayStation and generate 3D images using the music. It was released in June 1997 in Japan, and October 1998 in the PAL regions.[1]
Gameplay
Baby Universe does not have gameplay as such, as it is a piece of software for art generation using music. However there are a series of modes called worlds, affording the user varying degrees of control of the artwork. The first world is the 3D Kaleidoscope. The Kaleidoscope is controlled with the D-Pad and shoulder buttons. The shoulder buttons zoom and rotate the Kaleidoscope around its Z-Axis, the up/down directional buttons control the X-Axis and the left/right control the Y-Axis. Player actions can be recorded with the R1 button, and played back.