Ball Bullet Gun: Survival Game Simulation
Ball Bullet Gun: Survival Game Simulation | |
---|---|
Cover art | |
Developer(s) | Betop[1] |
Publisher(s) | I'Max[2] |
Composer(s) |
Dota Ando[1] Yoshiyuki Ishii[1] |
Platform(s) | Super Famicom |
Release date(s) | |
Genre(s) | Modern turn-based strategy[2] |
Mode(s) |
Single-player Multiplayer |
Ball Bullet Gun: Survival Game Simulation (ボール・ブレット・ガン サバイバルゲーム)[3] is a Super Famicom video game that was released in 1995 to an exclusively Japanese market. A translation patch was released in 2004 that rendered this video game into English.[4]
Summary
Simulating Japanese survival war games, players must survive an assault from the bad guys.[5] The closest equivalent that North American culture has to this game is paintball.[5] Each character is assigned a Japanese code name and a main weapon by the player himself. Players can only move up to a certain amount of squares per turn and can only be hit a certain number of times before being killed.[4] The game itself is divided into 24 different missions.[4] Victory conditions vary from mission to mission, and may be anything from "kill the leader" to "free the prisoner and return to the escape point.[4]"
Unlike a medieval strategy game, rushing at an opponent with nothing but a knife is the way to get killed.[4] Medium and long-range weapons are the speciality of the game. Battles can take place anywhere from desert islands to office buildings or shopping malls.[4] All the opponents are seen wearing helmets that resemble those of legendary Star Wars villain Darth Vader.[4]
References
- 1 2 3 "Developer/composer information". SNES Music. Retrieved 2011-05-17.
- 1 2 3 "Release information". GameFAQs. Retrieved 2011-05-17.
- ↑ "English-Japanese title translation". SuperFamicom.org. Retrieved 2011-05-17.
- 1 2 3 4 5 6 7 "Basic overview". Brian Smithson (GameFAQs). Retrieved 2011-05-17.
- 1 2 "General idea of the image/comparison to North American culture". ROMHack.net. Archived from the original on 23 May 2011. Retrieved 2011-05-18.