Battle Lode Runner
Battle Lode Runner | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Hudson Soft |
Director(s) | Mikio Ueyama |
Designer(s) |
Keigo Yasuda Kazutoshi Ueda |
Platform(s) | PC Engine, Wii (Virtual Console) |
Release date(s) |
Virtual Console
|
Genre(s) | Platform, Puzzle |
Mode(s) | Single player, Multiplayer |
Battle Lode Runner is a video game based on the Lode Runner series of games, originally released for the NEC PC Engine by Hudson Soft in 1993. It was released in Japan on May 29, 2007 and also released in the North American and European regions for the first time in April 2007 for the Wii Virtual Console. It is also the first game originally released only in Japan to be available on the Virtual Console for another region.[1][2]
Gameplay
Like other games in the Lode Runner series, Battle Lode Runner's gameplay revolves around traveling through 11 different time periods, collecting gold without being caught by many creatures. Your character can climb ropes and ladders, walk on top of enemies, collect power-ups, and most importantly, dig a hole on the right or left of himself. In some versions you can set traps, but Battle Lode Runner doesn't contain this feature.
The game is an excellent example of the trap-em-up genre, which also includes games like Heiankyo Alien, Boomer's Adventure in ASMIK World, and Space Panic.
Multiplayer
Battle Lode Runner is most importantly known for its multiplayer battle mode. You can play with 5 players in 3 categories of play: survival, escape, and tag match. In survival the last remaining player wins. In the escape mode, the first person to collect the secret gold, unlock the ladder and escape wins. In tag match, players form teams and attempt to trap the members of the other team.
References
- ↑ Retro Roundup 4/16/07
- ↑ Thomas, Lucas (2007-04-26). "Battle Lode Runner". IGN. Retrieved 2008-04-20.
External links
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