Beyond Flesh and Blood
Beyond Flesh and Blood is an upcoming third-person shooter video game developed by British independent video game development Pixelbomb Games.[1]
Gameplay
Beyond Flesh and Blood is a third-person shooter set 265 years in the future in a post-apocalyptic Manchester. Players control large mechs and play as a silent protagonist. There are four different mechs in total, each with different weapons, movement style, and grade. [2] During gameplay, the player respawns with a new mech upon death.[3]
Development
The game is being developed by Pixelbomb Games, an independent studio based in Manchester.[4] The game uses Unreal Engine 4.[5]
In a preview of the game, Rock, Paper, Shotgun's Alice O’Connor wrote: “I’ll surely be disappointed if I visit Manchester and there aren’t any mechs, but the same’s true for every city.”[6] The Manchester Evening News called the game's setting, "Manchester as you’ve never seen it before".[1] questioned the violence and the setting of the game, asking readers “Do you think it’s appropriate to use Manchester as the setting for a violent game?”. 94% of responders voted, “Yes, it’s just pretend”.[1]
References
- 1 2 3 Butler, Katie (27 May 2015). "‘Manchester city centre to become futuristic battleground in new violent video game Beyond Flesh and Blood’". Manchester Evening News. Retrieved 5 May 2016.
- ↑ "'Beyond Flesh and Blood; First Impressions'". Retrieved 11 March 2015.
- ↑ "Steam Greenlight Page". Retrieved 27 May 2015.
- ↑ "‘Beyond Flesh and Blood Release Last Demo in Unreal 3’". Retrieved 27 May 2015.
- ↑ "‘Making it in Unreal: beyond Flesh and Blood is a very Mancunian mech game’". Retrieved 27 May 2015.
- ↑ "Visit Dystopian Manchester In Beyond Flesh and Blood". Rock, Paper, Shotgun. 14 October 2014. Retrieved 5 May 2016.