Beyond the Ice Palace
Beyond the Ice Palace | |
---|---|
Publisher(s) | Elite Systems |
Programmer(s) |
Tim Moore (Amiga, ST) David Perry (CPC) Nick Jones (C64) Ian Upton (Spectrum) |
Artist(s) |
Nigel Brownjohn (Amiga, C64, ST, Spectrum) Nick Bruty (CPC) |
Composer(s) | David Whittaker |
Platform(s) |
Amiga Amstrad CPC Atari ST Commodore 64 ZX Spectrum |
Release date(s) | 1988 |
Genre(s) | Platform game |
Mode(s) | Single-player |
Beyond the Ice Palace is a platform game released by Elite Systems in 1988 for several home computer systems.
Gameplay
The game is a 2D scrolling platformer. The player must complete his mission by fighting through three levels of monsters. There are some similarities to Ghosts 'n Goblins, such as the ability to pick up different weapons. The player also has two Spirits of the Forest (circular faces) which may be summoned to attack enemies in difficult battles. More spirits may be collected along the way.
Plot
Beyond the Ice Palace lies a mystical land caught up in a battle between good and evil. Dark spirits are setting alight the forests, destroying the homes and livelihood of simple woodcutters. In desperation the ancient and wise spirits of the woods shoot a sacred arrow into the air. Whoever finds it will be able to destroy the powers of darkness.
Reception
- Sinclair User: "Not a classic in any sense, but certainly good enough to occupy you until the NBT (Next Big Thing) comes along."[1]
- Your Sinclair: "... All in all a rather super little game..."[2]
- Crash: "A slick, playable and extremely compelling arcade adventure ... 83%"[3]
References
- ↑ "Beyond the Ice Palace Review", Sinclair User, June 1988
- ↑ "Beyond the Ice Palace Review", Your Sinclair, July 1988
- ↑ "Beyond the Ice Palace Review", Crash, June 1988
External links
- Beyond the Ice Palace at World of Spectrum
- Beyond the Ice Palace at Lemon Amiga
- Beyond the Ice Palace at The Little Green Desktop
- Beyond the Ice Palace at C64.com
- Beyond the Ice Palace at MobyGames
- Beyond the Ice Palace at Lemon 64