Big Red Racing

Big Red Racing

Title screen
Developer(s) Big Red Software
Publisher(s) Domark
Platform(s) DOS
Release date(s)
  • EU 29 February 1996
Genre(s) Racing
Mode(s) Single-player, Multiplayer

Big Red Racing is a racing game released for DOS in 1996. It was developed by Big Red Software and published by Domark.

Big Red Racing was planned for release on 6 different systems: DOS, PlayStation, Sega Saturn, 3DO, Nintendo 64, and Atari Jaguar, but they were all cancelled except the DOS version.

Overview

Big Red Racing is a comical racing game. During races, the commentators make humorous comments, stereotypically themed to the country they are from. When menu items are clicked, humorous phrases are played.

The later Eurogamer writer Keith Stuart was commissioned to write an expansive backstory for the game, which was to be included in the printed manual. But a few months before release the publisher balked at the cost and cut the manual. Looking back in 2016, Stuart wrote: "They were right. It didn't really add anything, it was indulgent (...) No one will ever care that I spent several weeks writing that nonsense or that now it is gone forever."[1]

Customisation

For the driver, the player can choose from a few different body shapes and change the colour of the clothes. For the vehicle, the player can change the colour and decal.

There are several different drivers for the player to choose from before the race. Two of these are Jake 'Bad' Jackson, and James 'Rabid Dog' Hendy.

Courses

U.S.A. "Excellent Adventure" track

There are 24 courses and 6 cups, encompassing the globe, the moon, Venus, and Mars. Each course has a humorous subtitle, usually a parody of a famous phrase or film.

Mushroom Cup

Flower Cup

Lightning Cup

Star Cup

Special Cup

Rainbow Cup

Audio

Music

The theme song for the game is "Let it Roll", written and performed by Hangnail, which plays during the demo and menus. The racing, results and other music was composed by Gerard Gourley. All music, along with each course's intro, is played from the redbook audio portion of the CD-ROM.

Voice overs

In-Game Speech: Lani Minella & Jon St. John

References

  1. Stuart, Keith (23 April 2016). "Why is video game lore so awful?". Eurogamer.net. Retrieved 1 May 2016.
This article is issued from Wikipedia - version of the Sunday, May 01, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.