Biniax
Biniax | |
---|---|
Developer(s) | Jordan Tuzsuzov |
Publisher(s) | Jordan Tuzsuzov |
Designer(s) | Jordan Tuzsuzov |
Platform(s) | Mobile phone, Dreamcast, Windows, Linux, Amiga, BeOS, GP2X, PSP, Mac OS X |
Release date(s) | 2005, 2007 |
Genre(s) | Puzzle |
Mode(s) | Single Player, Multiplayer |
Biniax is a puzzle video game introduced first in 2005. In 2007, Biniax-2 sequel of the game was released with more polished look and feel and different game modes – arcade, tactic and multiplayer.
Basic gameplay
The gaming field is 5 × 7 pairs of elements. Every pair consists of two elements out of four possible types (colors). Player is a single element, who can move on empty fields or can take a pair, if the player's element is present in the pair. If a pair is taken, the player's element is swapped to the other element of the pair. The field is scrolling down on time event or after certain moves are spend (depending on the game mode). Game over is when there is no move for the player. In example below, the player [U] takes the pair with moving up and becomes [X].
- Row init:
Every new row consist of four pairs with one pair left empty random.
..................... ..................... .H-O X-U U-X O-U. .O-X H-X O-U U-X. . . -> .H-O X-U U-X O-U. . [U] . . [U] . ..................... .....................
- Taking:
The player [U] takes the pair with moving up and becomes [X].
..................... ..................... .O-X H-X O-U U-X. .O-X H-X O-U U-X. .H-O X-U U-X O-U. -> .H-O [X] U-X O-U. . [U] . . . ..................... .....................
- Scrolling:
When the field in front of the player is empty, the scrolling doesn't move the player's block.
..................... ..................... .H-O X-U U-X O-U. .O-X H-X O-U U-X. . [U] . -> .H-O [U] X-U U-X O-U. . . . . ..................... .....................
When the pair in front of the player could not be taken, it pushes down the player's block.
..................... ..................... .H-O X-U U-X O-U. .O-X H-X O-U U-X. . [O] . -> .H-O X-U U-X O-U. . . . [O] . ..................... .....................
When the pair in front of the player could be taken, the player stays at same position, automatically taking the pair.
..................... ..................... .H-O X-U U-X O-U. .O-X H-X O-U U-X. . [U] . -> .H-O [X] U-X O-U. . . . . ..................... .....................
Ports and remakes
There are 3 Biniax games – Biniax, Biniax-2 and BiniaxMobile. All the versions are open source, first two are coded in C (programming language), and mobile version is in Java ME. The game is usually ported (Biniax-2 mainly), but some remakes exist (like Mojon Twin's version for 8 bit Sinclair ZX Spectrum).
See also
External links
- Biniax web site.
- Biniax-2 review at BYTTEN
- BiniaxMobile reviewed by All About Symbian
- Biniax-2 review in Czech at Free Games.cz
- Biniax-2 in Debian repository
- Biniax for Android in Google Play
- Biniax remake for Sinclair ZX Spectrum