Bio Miracle Bokutte Upa

Bio Miracle Bokutte Upa

FDS cover art
Developer(s) Konami
Publisher(s) Konami
Composer(s) Kouji Murata, Seiichi Fukami, Yuko Kurahashi, Kiyohiro Sada, Atsushi Fujio (FDS)
Seiichi Fukami, Atsushi Fujio, Kozo Nakamura, Kaori Kinouchi, Ayako Nishigaki, Kouji Murata, Yuko Kurahashi (FC)
Platform(s) Family Computer Disk System, Family Computer, Mobile Phones (i-mode), Wii (Virtual Console), Nintendo 3DS (Virtual Console), Wii U (Virtual Console)
Release date(s)

Famicom Disk System

  • JP April 22, 1988

Famicom

  • JP February 26, 1993

i-mode

  • JP November 1, 2006

Wii
Virtual Console

  • JP June 3, 2008
  • NA June 9, 2008
  • PAL August 29, 2008

Nintendo 3DS
Virtual Console

  • JP February 19, 2014

Wii U
Virtual Console

  • JP July 15, 2015
Genre(s) Platformer
Mode(s) Single-player

Bio Miracle Bokutte Upa (バイオミラクル ぼくってウパ Baio Mirakuru - Bokutte Upa, lit. "Bio Miracle - I'm Upa") is a Konami video game that was first released for a Japan-exclusive market in 1988 for the Family Computer Disk System. It was later released as a cartridge in 1993 for the Family Computer itself.

It was released on for the Wii's Virtual Console in Japan on June 3, 2008, in North America on June 9, 2008,[1] and in Europe on August 29, 2008. It was released for the Nintendo 3DS's Virtual Console in Japan on February 19, 2014, it is also for the Wii U's Virtual Console in Japan on July 15, 2015. The Wii Virtual Console release was the only official release of the game outside Japan.

Story

"Upa is the prince of a magical kingdom and the most recent in a line of brave fighters. One day, though, he broke an urn containing the spirit of Zai, an incredibly evil goatish demon who takes the life force of the kingdom's adults and kidnaps all the babies - except for Upa, who is given a magical rattle by a fairy who was trapped in the urn along with Zai. And so, in order to save his kingdom, Upa crawls into action..."[2]

Gameplay

In-game screenshot of Bio Miracle Bokutte Upa

Bio Miracle Bokutte Upa's main character is a baby called Upa that uses a rattle to attack his enemies. When injured by the rattle, the enemy inflates and floats away. These inflated enemies can then be used as temporary floating platforms to climb to higher places or they can also be used as weapons if pushed in any direction. If used as a platform, Upa must not stay on top for too long or otherwise it will explode. But if used as a weapon, Upa has to pounce or use his rattle on the inflated enemy to cause it to careen. The enemy will then ricochet off objects and potentially cause damage to both the protagonist and other enemies if it comes in contact with them.

The game uses a health meter to monitor the player's remaining life which can be replenished by obtaining bottles of milk scattered throughout the levels. A heart icon can also be obtained, increasing the maximum health by one unit for the duration of the current world.

Most items, including the milk bottles and hearts, can be collected by striking special blocks which feature Upa's face. Other items include: Apples, which increase the player's score; hourglasses, which temporarily freeze enemies in place; bells, which give Upa temporary invincibility and the ability to run; and scorpion blocks, which kills all enemies on screen when it is pushed off a platform and hits the ground.

Release history

Cartridge version

In 1993, it was released as a cartridge for the Famicom itself. While it is practically identical to the Disk System version of the game, there are a few differences.

The most notable difference is the game's sound. The Family Computer Disk System contained an extra audio channel not available in the Family Computer/NES games. To compensate for the missing audio channel, the music in the Family Computer cartridge version had to be remixed. Also, a difficulty option was added to the Famicom.

Additionally, the player is given a choice between an "Easy" mode, where enemy damage is reduced and the player starts with more lives, and a "Normal" mode, which is the same difficulty as the original FDS version.

Finally, among the smallest of alterations to the game is the title screen, which no longer contains a large image of Upa when it is first displayed.

Chinese version

An unlicensed version for the Famicom was released in China under the name Crayon Xiao xin (蠟筆小新 Làbǐ xiǎo xīn, Crayon Shin-chan's Chinese title), in which the playable character is replaced with Shinnosuke Nohara, the star of the series.

Mobile phone version

In 2006, Bio Miracle Bokutte Upa was released for mobile phones.

Virtual Console

The Family Computer Disk System version was released on for the Wii's Virtual Console in Japan on June 3, 2008, in North America on June 9, 2008,[1] and in Europe on August 29, 2008. The Wii Virtual Console release was the only official release of the game outside Japan.

It was released for the Nintendo 3DS's Virtual Console in Japan on February 19, 2014.

It is also released for the Nintendo Wii U's Virtual Console in Japan on July 15, 2015.

Other appearances

Upa has many guest appearances to other Konami games. In these works the sister, "Le" may also appear together.

Upa forms have appeared in character as one of the main character Rikkuru transformation of the robot. Performance is close to this work.

Konami's Parodius series is a cartoonish scrolling shooter with bizarre and nonsensical enemies and theme. In the Super Famicom release of the third title of the Parodius series a flying version of Upa and his sister Rupa (a pink, palette swapped second player character) appear as space ships with milk bottle missiles. In addition, one level features burrowing through a candy filled cake similar to the one in Bio Miracle Bokutte Upa.

Upa and Rupa appeared again as playable "space ships" in Konami's surrealist shooter series.

Game Music "BEMANI series" One. "Pop'n music 9" by, arranged by T. Uchida and the BGM of this work can Mr.T "What I Upa? (Genre: Bio Miracle)" has been recorded. Guest appearances and songs as well as a character in charge of Upa, Upa and Le as the player character (2P color) can be used. In the arcade version of "9" is still in the works since the acquisition. In addition, Le is "ee'MALL 2nd avenue" was delivered in "Twinbee" music arrangement of "Twin Bee ~ Generation X ~" There is a character that had been in charge of the PlayStation 2 "pop'n music 13 Carnival "was also included," - 17 THE MOVIE "later appeared in the character himself responsible for Twinbee anymore.

At i-appli version was ported for 2006, from copyright issues, "The Goonies' Mikey's behalf as a character, has appeared with the cake-conscious stage of this work. Version also appeared S! Applications and BREW versions later.

The main theme has been included in the creation mode to fight songs of the sample songs and cheering Purosupi Power Pro.

References

  1. 1 2 IGN: Wii-kly Update
  2. Bio miracle: Boku tte Upa, AtriHQ, 1999-07-09, retrieved January 29, 2014

External links

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