Blood Bowl (1995 video game)
Blood Bowl | |
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Cover art of Blood Bowl | |
Publisher(s) | MicroLeague |
Platform(s) | MS-DOS |
Release date(s) | 1995 |
Genre(s) | Turn-based strategy fantasy sports game |
Mode(s) |
Single player Multiplayer |
Blood Bowl is the turn-based strategy video game adaptation of the popular Games Workshop miniatures game, originally developed for MS-DOS computers by MicroLeague.
Gameplay
The game is a fantasy version of American football, with a violent twist in that opponents can be deliberately seriously injured or killed, and without the ability to kick field goals. Each player is given a set number of action points with which to act. The team that scores the most touchdowns wins. This can be achieved through a throwing and passing game, or alternatively, by beating the opposing team up so badly that scoring becomes easy.
The game features league play in which the player's team competes in the standings and can sign free agents to augment his team or replace killed players.
Reception
The game was reviewed in 1995 in Dragon #220 by Paul Murphy in the "Eye of the Monitor" column. Murphy calls the game "a disappointment," then goes on to suggest that readers should "play the board-game: it's better."[1]
See also
References
- ↑ Rolston, Ken, Paul Murphy, and David "Zeb" Cook (August 1995). "Eye of the Monitor". Dragon (220): 63–68.
External links
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