breve (software)
Developer(s) | Jon Klein |
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Stable release | 2.7.2 / February 19, 2008 |
Operating system | Mac OS X, Windows, Linux |
Type | simulation, artificial life |
License | GNU General Public Licence |
Website |
www |
Breve (sometimes written with lowercase b) is a free, GPL software package that enables users to build 3D simulations of decentralized systems and artificial life. Users can define the behaviors of multi-agent systems in a 3D world and observe how they interact.
Breve includes 3D articulated body physical simulation with collision detection and response and an OpenGL display engine, so one can simulate and visualize semi-realistic creatures and worlds.
Breve simulations are written in an easy-to-use language called steve. The language is object-oriented and borrows many features from languages such as C, Perl and Objective-C. Breve also includes full support for writing simulations in Python.
Breve features an extensible plugin architecture that allows one to write plugins and interact with pre-existing code and projects and has built-in support for the Push programming language for evolutionary computation.
Plugins have been written in Breve to generate MIDI music, download web pages and interact with a Lisp environment.
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A simple Braitenberg simulation.
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VisionSwarm demo; inset is a picture of the world from the perspective of the selected agent.
See also
References
- "Podcast interview with Jonathan Klein via iTunes". Biota.org. External link in
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(help) - "Podcast interview with Jonathan Klein (The same Biota.org interview via Yahoo)".
External links
Wikimedia Commons has media related to breve. |