Buzz! Junior: Robo Jam

Buzz! Junior: Robo Jam

PS2 PAL boxart
Developer(s) Magenta Software, FreeStyleGames
Cohort Studios (PS2 & PS3)
Columbia Pictures (Xbox 360)
Publisher(s) Sony Computer Entertainment Europe
Series Buzz!
Platform(s) PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, Xbox 360
Release date(s)

PS2

  • EU 25 May 2007
  • AUS 31 May 2007
  • NA 11 March 2009

PS3

  • EU 14 May 2009
  • NA 9 July 2009

PS4

  • NA 15 July 2010

PSP

  • EU 12 July 2011

Xbox 360

    Genre(s) Party
    Mode(s)

    Single player, Multiplayer

    ESRB: E10+

    Buzz! Junior: Robo Jam is a 2007 family game for the Sony PlayStation 2, and is the second game in the Buzz! Junior series of games. Robo Jam was co-developed by Cohort Studios, Magenta Software, and FreeStyleGames. Cohort Studios supplied the engine, Magenta Software supplied 17-19 of the 24-25 mini-games, and Freestyle Games supplied the remaining 6-7 mini-games. Cohort Studios developed a PlayStation 3 version of the game that was released on the PlayStation Store on 14 May 2009 which included trophy support and, for the first time, players could use a DualShock controller as well as the Buzz! Buzzers. Columbia Pictures developed an XBOX 360 version where the player (BLUE) can use an XBOX controller instead of Buzz! Buzzers. Gameplay comprises multiple mini-games, each quite simple and straightforward to play using the four Buzz! controllers. It is primarily aimed at the family market but offers appealing entertainment to almost anyone of any age. Simple game play allows young children to participate while still being entertaining enough for older children and adults. The game is similar in concept to Jungle Party, with robot based mini-games in a space-themed environment. One of the main differences between Jungle Party and Robo Jam is the introduction of AI, allowing players to play against the computer. Unlike Jungle Party there is no solo game mode. A full game can be played with only one human player and three computer players. It has 25 games (24 in North America) of mechanical mayhem.

    Buzz! Junior: Robo Jam won the 2007 Children's Jury Giga Maus award.[1]

    Magenta Software Games (North America)

    Freestyle Games Games (North America)

    Gameplay

    Gameplay comprises multiple mini-games, each quite simple and straightforward to play using the four Buzz! controllers. It is primarily aimed at the family market but offers appealing entertainment to almost anyone of any age. The voice-over (Phil Hayes) introduces each game & the instructions. For example: if See-Saw pops up, Phil Hayes will say: "See-Saw!", and he'll say: "In this, your robot teams can use a see-saw. I'll pump it up & the see-saw will start to build up speed. Buzz when you want to let it go. Don't wait too long, though, or I'll lose my pump. Whoever stop the see-saw first wins.", & he begins the game, saying: "Be careful not to fall!", and he will say "FIRST ROUND!, ROUND 2!, ROUND 3!, ROUND 4!, & FINAL ROUND!" Simple game play allows young children to participate while still being entertaining enough for older children and adults. The game is similar in concept to Jungle Party, with robot based mini-games in a space-themed environment. One of the main differences between Jungle Party and Robo Jam is the introduction of AI, allowing players to play against the computer. Unlike Jungle Party there is no solo game mode. A full game can be played with only one human player and three computer players.

    Development

    Robo Jam was co-developed by Cohort Studios, Magenta Software and FreeStyleGames. Cohort Studios supplied the engine, Magenta Software supplied 17-19 of the 24-25 mini-games, and Freestyle Games supplied the remaining 6-7 mini-games. Cohort Studios also developed a PlayStation 3 version of the game that was released on the PlayStation Store on 14 May 2009 which included trophy support and, for the first time, players could use a DualShock controller as well as the Buzz! Buzzers.

    PlayStation 2 Games (Europe)

    PlayStation 2 Games (North America)

    PlayStation 3 Games

    PlayStation 4 Games

    Multiplayer Games:

    Team Games:

    PlayStation Portable Games

    Reception

    Buzz! Junior: Robo Jam received generally mixed reviews from crtics, which holds a score of 67.53% on GameRankings based on 17 reviews.[2] Greg Miller of IGN, gave the game a 6.5/10 and said that the game "isn't beautiful or deep, but it is a solid game for families to occasionally gather around".[3] Chad Sapieha of Common Sense Media, However, gave the game 2 stars and an on rating for ages 7 and up, and said that "the mini-games are, by and large, well executed and fairly fun", the game was criticized for its lack of mini-games and that the game contains "no unlockable bonus activities, no art galleries, and no secret characters.".[4] Despite its mixed reviews, Buzz! Junior: Robo Jam won the 2007 Children's Jury Giga Maus award.[5]

    Cast Of Characters

    References

    1. "Giga Maus Awards 2007". 10 October 2007. Retrieved 10 December 2007.
    2. GameRankings
    3. IGN Review
    4. Common Sense Media Review
    5. "Giga Maus Awards 2007". 10 October 2007. Retrieved 10 December 2007.

    External links

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