Cal3D

Cal3D is a skeletal animation based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. It supports combining animations and actions through a "mixer" interface, and work is currently underway to integrate morph targets (interpolating between one mesh and another, using the same vertex sequence) easily into the system.

External links

This article is issued from Wikipedia - version of the Thursday, June 28, 2012. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.