Chicken (video game)
Chicken! | |
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Publisher(s) | Synapse Software |
Programmer(s) | Mike Potter |
Platform(s) | Atari 8-bit |
Release date(s) | 1982 |
Genre(s) | action |
Mode(s) | 1 to 4 player |
Chicken was a 1982 computer game for the Atari 8-bit series written by Mike Potter and distributed by Synapse Software.
The game is modified version of the Atari arcade game Avalanche, replacing the buckets and boulders with a hen trying to catch her eggs.
An unrelated game, also known as Chicken, was a type-in program in the first issue of Antic Magazine, but this was a clone of the game Frogger.[1]
History
Mike Potter joined Synapse in 1981 after writing the game Protector and initially distributing it through another company, Crystalware. When he questioned his royalties, they released the game back to him. He rereleased a version through Synapse with a number of bug fixes.[2]
Chicken was his first game written entirely at Synapse, and the first who's idea was given to him by Synapse's founder, Ihor Wolosenko. Wolosenko's primary inspiration was arcade games, and many of Synapse's releases from this era are adaptations of contemporary games for the Atari platform. Wolosenko had also come up with the idea for Slime and assigned it to a new programmer, but Potter had to take over development of that game as well, once development on Chicken was complete.[3]
Gameplay
Chicken is a conceptually a port of the 1978 arcade game, Avalanche, but with a number of twists. The player is in control of a chicken that can move horizontally back and forth along the bottom of the playfield, pushing a basket. At the top, a fox drops the chicken's eggs over a series of moving blocks. The eggs fall through gaps between the blocks, which randomize their final drop point.[4]
If an egg reaches the ground, it cracks open and hatches into a chick. These form barriers to motion for the player, but the chicken can jump over them by pressing the fire button. If you do step on a chick, a farmer appears and kicks you off the screen. The action increases in pace until it becomes extremely fast paced.[4]
The game can be played with a joystick, but is best played with a paddle controller. Up to four players can be in a single game, but they take turns using the single controller.[4]
Reception
Creative Computing called the game "silly, but fun" and noted that the players often broke out laughing. They also noted its pace, saying "Ever hear the term 'twitch game?' This game may be its namesake."[4]
References
Citations
- ↑ Ockers, Stan (April 1982). "In The Public Domain: Chicken". Antic.
- ↑ Hague 2000.
- ↑ Dewitt 1983.
- 1 2 3 4 Anderson 1983.
Bibliography
- Hague, James (17 January 2000). "Mike Potter's Story". The Giant List of Classic Game Programmers.
- Anderson, John (1983). "Not Just Fun in Games". In Small, David; Small, Sandy; Blank, George. The Creative Atari. Creative Computing.
- Dewitt, Robert (April 1983). "Ihor Wolosenko (Synapse Software)". Antic.
External links
- Chicken, playable version on the Internet Archive