ClanLib

ClanLib
Developer(s) The ClanLib developer
Stable release 4.0 / April 17, 2015 (2015-04-17)
Development status Active
Written in C++
Operating system Microsoft Windows, Linux
Type Game SDK
License zlib license
Website clanlib.org

ClanLib is a cross-platform C++ game SDK, currently supporting Microsoft Windows, Mac OS X, and Linux, with partial support for mobile platforms. It has full hardware accelerated graphics support through OpenGL, and also a software renderer. ClanLib also helps in playing sound, using the Vorbis or MikMod libraries, and has classes for collision detection, GUIs, XML, networking, and other things that may be helpful to a game programmer.[1]

History

The earliest known public release is in 1999 (Version 0.1.18).[2]

The book "Introduction to C++ Game Programming", published June 2007,[3] dedicates a chapter to "Learn how to use the ClanLib library to make 2D games".

The book "Game Programming with Python, Lua, and Ruby", published December 2003,[4] has a chapter about using ClanLib together with Ruby.

See also

References

External links

This article is issued from Wikipedia - version of the Tuesday, February 09, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.