Computer Football Strategy
Computer Football Strategy Football Strategy | |
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In-game screenshot | |
Developer(s) | Microcomputer Games Inc.[1] |
Publisher(s) |
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Platform(s) |
Commodore 64[2] Atari 8-bit family[2] |
Release date(s) |
Commodore 64: |
Genre(s) | Traditional sports (Arcade football)[1] |
Mode(s) |
Single-player[3] Two-players[3] |
Computer Football Strategy (also known as Football Strategy[3]) is a computer game that simulates the National Football League from a strategic point of view. It was developed for the Commodore 64 and the Atari 8-bit family computer systems.[2] Many retired professional football players have been noted to be content while recapturing their former heroics on this computer game.[4]
Gameplay
The basic choice of teams span from the 1966 Green Bay Packers (the winners of Super Bowl I) to the 1982 Washington Redskins (the winners of Super Bowl XVII - the most recent Super Bowl as of the game's release).[2] The game uses a top-down perspective in order to properly simulate the football field.[2] The game shows the football field as a small, thin strip divided into ten-yard lines.[5] Four basic graphics (the blue players playing the role as the defense and the black players playing the role as the offense) are considered to be "simulated American football players.[5]" A notable criticism of the game is that having X's and O's would have been more realistic (because coaches use these in real-life football to write playbooks for the team players).[5]
Twenty different plays can be called from the line of scrimmage with ten different outcomes depending on the defensive alignment.[5] The display shows a minimal coverage of the action; with no movement by either the quarterback or the wide receivers.[5] A complete lack of "hurry-up" offences means that each pass takes 15 seconds of game time to complete.[5]
Reception
Reception | ||||||
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Football Strategy was well received, gaining a Certificate of Merit in the category of "Best Computer Sports Game" at the 4th annual Arkie Awards.[6]:33
References
- 1 2 3 4 5 6 "Release information". GameFAQs. Retrieved 2011-03-24.
- 1 2 3 4 5 "Basic game overview/additional platform information". MobyGames. Retrieved 2011-03-24.
- 1 2 3 "# of players/alternative title information". GB64.com. Retrieved 2011-03-24.
- ↑ "Advanced overview". Eli Tomlinson. Retrieved 2011-03-26.
- 1 2 3 4 5 6 "Advanced game overview". Atari Magazines. Retrieved 2011-03-24.
- ↑ Kunkel, Bill; Katz, Arnie (March 1983). "Arcade Alley: The Best Computer Games". Video (Reese Communications) 6 (12): 32–33. ISSN 0147-8907.