Cosmic Nitro
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Developer(s) | Phil Hassey |
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Publisher(s) | Galcon |
Platform(s) | iOS |
Release date(s) | April 15, 2009 |
Mode(s) | Single-player |
Cosmic Nitro is a video game for multiple platforms developed by Phil Hassey, an indie developer well known for Galcon.
Gameplay
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In Cosmic Nitro, players have to defend their city from five different types of falling enemies in nine levels, a secret level, and a non-stop mode (apocalypse). Players defeat these enemies by tapping on them although some enemies require more than one tap to defeat. Players can also use a shield by swiping their finger along the screen, killing all on-screen enemies; however, that does not count towards the high score and there is only a limit of shields. The city has a health bar and once it is empty the game is over. Each mission increases in difficulty and there is a high score for each one. The apocalypse mode can not be completed and features a high score. This game is only available on the iOS platform.
Reception
Cosmic Nitro has received generally positive reviews. 148 apps gave the game three star-rating commenting that if it was twice as hard it would be a must have.[1] Finger Gaming gave the game a four and a half star-rating, and asserted that it was 'nicely suited for bursts of game-play and is satisfying throughout.'[2]