Damage Incorporated
Damage Incorporated | |
---|---|
Developer(s) | Paranoid Productions |
Publisher(s) |
WizardWorks (PC) MacSoft (Mac) |
Engine | Marathon 2 Engine |
Platform(s) |
Windows 95 System 7 |
Release date(s) | 1997 |
Genre(s) | First-person shooter |
Mode(s) | Single player, online multiplayer |
Damage Incorporated is a computer game for Mac and Windows made by Paranoid Productions (ported to Windows via MacSoft) in 1997 that uses the Marathon 2 engine. The player commands a squad of four marines in counter-terrorism operations. The game features network deathmatch, but not co-operative multiplayer.
While mostly a first-person shooter, it included elements of squad planning reminiscent of real-time strategy games. Graphics and animations are displayed using the Marathon engine's multi-floor 2.5D system. Critics panned it as bland and unexciting, compared with other war shooter games.
Richard Rouse, one of its creators went on to work on the 2004 game The Suffering as well as the 2005 The Suffering: Ties That Bind.
Trivia
The title of this game was taken from a song named Damage, Inc., a thrash metal song by Metallica off from their 1986 album Master of Puppets.
The opening song is Death's 'Cosmic Sea' from the album Human.