We Ski

We Ski
Developer(s) Bandai Namco Games
Publisher(s) Bandai Namco Games
Composer(s) Hiroshi Okubo
Platform(s) Wii
Release date(s)
Genre(s) Sports

We Ski, also known as Family Ski in Japan and Europe,[2] is a video game for the Wii developed and published by Bandai Namco Games. It is the first third-party game (and second game behind Wii Fit) released that makes use of the Wii Balance Board.

A sequel, We Ski & Snowboard, which adds snowboarding to the game, was released in Japan November 13, 2008.[3][4]

In September 2015 new Generic top-level domain "dot ski" was launched,[5] with the official partner forum being We.Ski, which is unrelated to the video game.

Gameplay

Players stand on the Wii Balance Board, and by distributing their weight and using the Wii Remote and Nunchuk as virtual ski poles, simulate the sport of skiing as accurately as possible. The game can also be played without the Balance Board.

The game features 14 different courses, which can be skied during both the day and night. Besides racing, the game also features different modes such as a Ski School, Centipede Races, and Search and Rescue in addition to a Freestyle mode in which up to 4 players may ski and go wherever they want on the slopes.

The game makes use of the player's own Miis, in addition to customizable characters created in-game as avatars, and players can earn rewards such as character apparel and upgraded ski equipment by completing various goals. The WiiConnect24 service will make possible the sharing of in-game photos taken by players during their game. You can also perform "air tricks" on marked jumps.

The ski resort is roughly based on some of the resorts in Utah such as Alta Ski Resort and The Canyons. The Music in the Japanese and European/North American is different. The music that plays outdoors have songs which have appeared in other Namco titles such as Katamari Damacy, but the different versions play different songs.

Reception

We Ski received a generally average reception from critics, averaging 66% at Game Rankings[6] and gaining a Metacritic Metascore of 67.[7]

The game had sold 1.2 million copies as of December 29, 2008.[8]

See also

References

External links

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