Fevre Dream
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Author | George R. R. Martin |
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Cover artist | Barron Storey |
Country | United States |
Language | English |
Genre | Fantasy novel |
Publisher | Poseidon Press |
Publication date | 1982 |
Media type | Print (Hardback) |
Pages | 350 pp |
ISBN | 0-671-45577-X |
OCLC | 8475428 |
813/.54 19 | |
LC Class | PS3563.A7239 F4 1982 |
Fevre Dream is a 1982 vampire novel written by best-selling U. S. novelist George R. R. Martin. It is set on the antebellum Mississippi River beginning in 1857 and can be described as "Bram Stoker meets Mark Twain". The novel was first published in the U. S. by Poseidon Press in 1982 and still remains in print. Fevre Dream was reprinted in 2001 by Orion Books as volume 13 of their Fantasy Masterworks series [1] and was nominated in 1983 for both the Locus Poll Award and World Fantasy Award.[2]
Plot
Abner Marsh, a remarkably unattractive but highly skilled steamboat captain, is grappling with a financial crisis in 1857 when he is contacted by Joshua York, a rich, soft-spoken gentleman. They become unlikely business partners when Joshua promises to finance the construction of a magnificent new steamboat that will be larger, faster, and more opulent than any other riverboat ever constructed: the pride of the Mississippi River.
When finally completed, she is everything Abner has ever dreamed of piloting. The large white, blue, and silver paddle steamer is christened Fevre Dream, for Abner's previously failing company, the Fevre River Packet Company; Joshua and Abner co-captain the new vessel, with Abner being solely responsible for her actual command and navigation. Many questions are soon raised by both the crew and passengers about Joshua York and his circle of unusual friends, who hardly ever venture out of their cabins during daylight hours. Abner's own suspicions about his mysterious partner begin to grow when he finds scrapbooks in Joshua's cabin containing newspaper clippings detailing many mysterious, unexplained deaths.
He confronts Joshua, who reveals that he and his friends are vampire hunters using the Fevre Dream as their base of operations to investigate a trail of unusual deaths and disappearances along the mighty river. In time, however, Joshua finally reveals the whole truth: he and his friends are themselves vampires, very humanlike living beings specialized to and recurrently dependent upon hunting humans, characterized by Joshua as "a different race." Joshua has developed a potion, using ancient alchemy and rudimentary chemistry, which controls the "red thirst" of all vampires. This has led many of his kind to consider him the "Pale King," a kind of vampire messiah destined to free them from their dependence on hunting humans. Joshua is on a personal crusade to free his people of their need to feed on the warm, living blood of humanity, and his travelling companions have all submitted to his control as their lord (or "bloodmaster").
The ancient and evil Damon Julian, a rival bloodmaster, formerly of New Orleans, soon learns of Joshua's efforts. He boards the Fevre Dream with his own vampire followers and manages to overpower and depose Joshua, becoming the new bloodmaster of all vampires aboard the Fevre Dream, including Joshua. Abner escapes, and sets out to hunt the Fevre Dream, which Julian now uses for his own nefarious purposes. After a failed attempt to retake his lost, now demonic ship, Marsh spends his remaining money searching up and down the Mississippi and its tributaries, until he is finally forced to give up the search. Marsh later serves as an agent of the Underground Railroad and a U.S. Navy officer during the American Civil War, all the while being haunted by the memory of his lost riverboat. Years later, in 1870, after receiving a surprising letter from Joshua, a retired Abner Marsh travels to New Orleans to help Joshua finally depose the evil bloodmaster who has ruined both of their dreams. Aboard the decaying Fevre Dream, the two vampires eventually square-off, and with Abner's aid, Joshua finally overpowers Damon and becomes the bloodmaster once again.
The novel closes many decades later by suggesting that all vampires, though still effectively immortal, were eventually freed from their blood addiction by Joshua's potion and Abner's brave efforts on their behalf. They make nighttime pilgrimages to Abner's grave overlooking the Mississippi, continuing to honor his heroic contribution to their cause of freedom, and Joshua York most often of all.
Adaptations
Comics
Avatar Press published a 2010 ten-issue graphic novel adaptation by writer Daniel Abraham and artist Rafa Lopez. Mike Wolfer illustrated each cover for the ten-issue miniseries, which was then collected and published by Avatar in 2011 as a single-volume hardcover.[3]
References
- ↑ Brown, Charles https://en.wikipedia.org/w/index.php?title=Fevre_Dream&action=submit#N.; William G. Contento. "The Locus Index to Science Fiction (2001)". Retrieved 2008-02-14.
- ↑ "1983 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-25.
- ↑ Johnson, Rich (April 13, 2010). "Avatar Plug Of The Week: George R. R. Martin’s Fevre Dream #1". Bleeding Cool. Retrieved April 13, 2010.
External links
- Fevre Dream title listing at the Internet Speculative Fiction Database
- Fevre Dream at Worlds Without End
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