Goldrunner
Goldrunner | |
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Developer(s) | Microdeal |
Director(s) | Steve Bak & Pete Lyon |
Platform(s) | Amiga, Atari ST, Commodore 64 |
Release date(s) |
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Genre(s) | vertically scrolling shooter |
Mode(s) | single-player, multi-player (alternating) |
Goldrunner is a vertically scrolling shooter published by Microdeal in 1987 and developed by Steve Bak and Pete Lyon. Rob Hubbard composed the music. The game was originally developed for the Atari ST and ported to Amiga and Commodore 64.
A sequel, Goldrunner II, was released in 1988. It was developed by Alex Herbert and John Dower.
Gameplay
Goldrunner is a freely vertically scrolling shooter game where it is possible to fly back and forth as in the seminal Defender. The player is steering a golden spaceship equipped with two laser cannons, flying over huge spaceships whose ground-structures he has to destroy. The ship has a speed booster to accelerate.
Visuals
This shoot 'em up features fluid vertical scrolling, which was seldom achieved on Atari 520/1040 ST hardware, as it did not support hardware-based soft-scrolling. The distinct graphical style of the game added to its popularity.
Audio
Commodore 64 composer Rob Hubbard made the music for the game. The theme melody is taken from the game Human race (4th part). There are digitized voice samples mixed into the music, like "Welcome to Goldrunner!".