Golem (video game)

Golem
Developer(s) Highwire Games
Director(s)
  • Jaime Griesemer
  • Jared Noftle
Artist(s)
  • Vic Deleon
  • Travis Brady
Composer(s) Martin O'Donnell
Engine Unreal Engine 4
Platform(s) PlayStation 4

Golem is an upcoming video game being developed by Highwire Games for the PlayStation 4 video game console. The game is being specifically developed for the PlayStation VR virtual reality headset.

Development

Golem is the debut game from independent studio Highwire Games.[1] Based in Seattle, the studio was founded in 2015 by former Bungie employees Martin O'Donnell and Jaime Griesemer, alongside Jared Noftle, co-founder of Airtight Games.[2][3] Vic Deleon, another former Bungie employee, left 343 Industries to join the development team as world art director and Travis Brady of Valve Corporation joined as character art director.[2]

Golem is being developed for the PlayStation 4 and will make use the PlayStation VR virtual reality headset.[1] The game is developed using Unreal Engine 4.[2] Highwire approached Epic Games' Seattle-based studio for assistance on developing the virtual reality game.[2] Golem was first announced in December 2015 at the PlayStation Experience.[1]

References

External links

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