Gorgon (video game)
Gorgon | |
---|---|
Developer(s) | Sirius Software, Inc. |
Publisher(s) | Sirius Software, Inc. |
Designer(s) | Nasir Gebelli |
Platform(s) | Apple II |
Release date(s) | June 1981 |
Genre(s) | Horizontally-scrolling shoot 'em up |
Mode(s) | Single-player |
Gorgon is a clone of the arcade game Defender, a horizontally scrolling shoot 'em up, for the Apple II. It was programmed by Nasir Gebelli and published by Sirius Software[1] in June 1981.[2] There was also a version of this game for DOS around the same time period, though it is apparently a rare item today.
Gameplay
In Gorgon, the player flies a spaceship across a side-scrolling landscape while protecting civilians on the ground from aliens that drop down from the top of the screen to try to carry them off.[2]
Reception
By June 1982 Gorgon had sold 23,000 copies, making it one of the best-selling computer games at the time.[3] Electronic Games called the game "another winner from ace designer Nasir" and "fine home version" of Defender, only criticizing its lack of joystick support.[4] BYTE stated that Gorgon "is well programmed and much more enjoyable than the arcade version [and] should provide many hours of enjoyment ... Rest assured that you Nasir Gebelli fans will not be disappointed by this one!"[1]
References
- 1 2 Callamaras, Peter V (December 1981). "Gorgon". BYTE. p. 90. Retrieved 19 October 2013.
- 1 2 Gorgon at MobyGames
- ↑ "List of Top Sellers". Computer Gaming World 2 (5): 2. September–October 1982.
- ↑ "Computer Playland". Electronic Games. January 1981. p. 38. Retrieved 28 January 2015.