Gravity Rush 2
Gravity Rush 2 | |
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Developer(s) | SIE Japan Studio |
Publisher(s) | Sony Interactive Entertainment |
Director(s) | Keiichiro Toyama |
Composer(s) | Kohei Tanaka |
Series | Gravity Rush |
Platform(s) | PlayStation 4 |
Release date(s) | 2016 |
Genre(s) | Action-adventure, action role-playing |
Mode(s) | Single-player, multiplayer |
Gravity Rush 2, known in Japan as Gravity Daze 2, is an upcoming action-adventure video game developed and published by Sony Interactive Entertainment for the PlayStation 4.[1] Directed by Keiichiro Toyama, the core mechanic of the game is the player's ability to manipulate gravity, allowing unique movements and navigation. It is the sequel to Gravity Rush.
Plot
The game picks up right where Gravity Rush left off. Kat will return along with her friend Raven.[1] All the main characters from the previous game will also appear.[2] It takes place in a town with an "ethnic atmosphere" such as South America or Southeast Asia.[2]
Gameplay
The gravity-controlling mechanics introduced in the first game are expanded in Gravity Rush 2. Players are able to choose among three gravity styles: the original style from the first game, Lunar and Jupiter. Lunar will be light and increase Kat's speed and her ability to jump higher. Jupiter will make Kat feel heavy, giving her attacks more impact.[3] Players can change between gravity styles using the touch pad.[1]
Director Keiichiro Toyama stresses immersion with Gravity Rush 2. Toyama says the key to this is expanding the universe and making Kat and her surroundings feel more alive. The new city in the game, for example, is more lively and colorful, and Kat will be able to chat with the city's inhabitants, throw gang signs, and people will react organically. Environments will be destructible. [3]
The Nevi return in this game along with other enemies, such as human soldiers, some of whom operate combat mechs. Raven, who appeared in the first game, will be an AI-controlled ally who can fight with Kat during certain battles.[3]
As Gravity Rush 2 has three times the amount of missions than its predecessor, the game will be between 20-40 hours long. The game map is 2.5 times larger than the one from the original.[3]
Development
Work on Gravity Rush 2 started as soon as the development of the first game was finished. It was announced on September 20, 2013 at the Tokyo Game Show and was originally known as 'Team Gravity Project.' During their Tokyo Game Show 2015 presentation, Sony officially unveiled the game as Gravity Rush 2.[4]
Kohei Tanaka, who worked on the music for the first game, is composing the music for Gravity Rush 2. It will have a more global feel this time.[2]
References
- 1 2 3 Dutka, Ben (January 4, 2016). "Gravity Rush 2 Preview". Retrieved February 20, 2016.
- 1 2 3 Romano, Sal (December 9, 2015). "11 minutes of Gravity Rush 2 gameplay, details". Retrieved February 27, 2016.
- 1 2 3 4 Groth-Andersen, Magnus (November 2, 2015). "Gravity Rush 2". Retrieved February 27, 2016.
- ↑ VanDervoort, Oliver (November 16, 2015). "Gravity Rush 2 Wiki – Everything you need to know about the game". Retrieved February 27, 2016.
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