Heavy Fire

Heavy Fire
Genres Rail shooter
Developers Teyon
Platforms Wii, Nintendo 3DS, Windows, PlayStation 3, Xbox 360
First release Heavy Fire: Special Operations
2010
Latest release Heavy Fire: Shattered Spear
2011

Heavy Fire is a series of on-rails arcade shooter video games developed by Polish video game developer Teyon between 2010 and 2011. The series includes four games: Heavy Fire: Special Operations (2010), Heavy Fire: Black Arms (2011), Heavy Fire: Afghanistan (2011), and Heavy Fire: Shattered Spear (2011).

Games

Special Operations

Heavy Fire: Special Operations
Developer(s) Teyon
Publisher(s) Teyon
Platform(s) Wii (WiiWare), Nintendo 3DS (eShop)
Release date(s)

WiiWare

  • NA 2010-07-26
  • PAL 2010-12-31

Nintendo 3DS eShop

  • NA 2012-09-12
  • PAL 2012-10-25
Genre(s) Shooter, Arcade, Action
Mode(s) Single-player, Multi-player

Heavy Fire: Special Operations is an on-rails arcade shooter developed by Teyon for the WiiWare and Nintendo 3DS. It first appeared as a WiiWare title in North America on July 26, 2010 and in the PAL region on December 31, 2010. An updated version for the Nintendo 3DS, called Heavy Fire: Special Operations 3D, was released on September 13, 2012 in North America, and on October 25, 2012 in the PAL region for the Nintendo eShop.

A gameplay screenshot of Heavy Fire: Special Operations presenting a co-operative multiplayer mode.

Heavy Fire: Special Operations is a shooting game set a fictional Middle Eastern setting where players join the elite special force fighting against terrorists.[1] A player starts the game as a Private equipped with a pistol and his goal is to eliminate opponents and gain as many points as possible to advance in the military hierarchy. Players can get several bonuses and perform combos like ‘Leader Kill’, ‘Demolition Man’, ‘Lord of Destruction’ and others, helping to achieve a higher score. Missions can be run using the light-gun from the ground, Humvee or Blackhawk.[2]

There are 6 ranks to achieve: Private First Class, Corporal, Sergeant, Staff Sergeant, Master Sergeant and Sergeant Major. Each of them is linked to one of 7 specific guns, so the more points are gathered, the better weapon can be used.

The game provides a single-player and a co-operative multi-player mode, both supporting the Wii Zapper peripheral on the WiiWare version.

Black Arms

Heavy Fire: Black Arms
Developer(s) Teyon
Publisher(s) Teyon
Platform(s) Wii (WiiWare), Nintendo 3DS (eShop)
Release date(s)

WiiWare

  • NA 2011-03-07

Nintendo 3DS eShop

[3]

Genre(s) Shooter, Arcade, Action
Mode(s) Single-player, Multi-player

Heavy Fire: Black Arms is an on-rails arcade shooter and a sequel of Heavy Fire: Special Operations developed by Teyon.[4] It was released in North America on March 7, 2011 for the WiiWare download service.[5] An updated version for the Nintendo 3DS, called Heavy Fire: Black Arms 3D, was released on August 15, 2013,[3] which is akin to its prequel Heavy Fire: Special Operations 3D being a re-release for the Nintendo eShop on the Nintendo 3DS in 2012.

A gameplay screenshot of Heavy Fire: Black Arms presenting a co-operative multiplayer mode.

Heavy Fire: Black Arms is a shooting game set in South America where players are sent as special forces recruits to stop illegal arms trade.[6] As in the previous game in series a player starts the game as a Private equipped with a pistol and his goal is to eliminate opponents and gain as many points as possible to advance in the military hierarchy. Players can get several bonuses and perform combos like ‘Leader Kill’, ‘Demolition Man’, ‘Lord of Destruction’ and others, helping to achieve a higher score. Missions can be run using the light-gun from the ground, Humvee or boats. Players can also interact with new destructible objects with various destruction levels and splash damage effect.[7] The game provides a player with 6 high-risk missions.

There are 6 ranks to achieve: Private First Class, Corporal, Sergeant, Staff Sergeant, Master Sergeant and Sergeant Major. They are linked to 7 specific guns, so the more points are gathered, the better weapon can be used.[8] The game provides a single-player and a co-operative multi-player mode, both supporting the Wii Zapper peripheral on the WiiWare version.

Reviews for this game were mostly negative. Heavy Fire: Black Arms received an overall score of 7/10 from Gameplay Today.[9] Nintendo Life gave the game a 3/10, claiming while it makes a good first impression it remains overall a sub-par rail shooter that does not offer anything more than an attractive price, whilst "the few tweaks [that] help elevate the game ever-so-slightly above its predecessor, they're not near enough: the gameplay is still as basic as the genre will tolerate and really needs more fundamental changes in order to justify its existence."[10]

Afghanistan

Developer(s) Teyon
Publisher(s) Mastiff
Platform(s) Wii
PlayStation 3
Microsoft Windows
Nintendo 3DS
Release date(s) November 15, 2011 (PS3/Wii)
November 29, 2011 (PC/Mac)
Genre(s) Shooter, Arcade, Action

Heavy Fire: Afghanistan is an on-rails arcade shooter developed by Teyon and published by Mastiff. It was released for PlayStation 3,[11] Microsoft Windows, Nintendo 3DS,[12] and Wii[13] in 2011.[14]

The Nintendo 3DS version was retitled as Heavy Fire: The Chosen Few.

Shattered Spear

Heavy Fire: Shattered Spear
Developer(s) Teyon
Platform(s)

Release date(s) 2011
Genre(s) on-rails shooter
Mode(s) Single-player

Heavy Fire: Shattered Spear is a video game and the sequel to Heavy Fire: Afghanistan, in which soldiers are sent after a captured spy who holds the plans to a secret Iranian nuclear weapons facility. Heavy Fire: Shattered Spear is a military on-rails shooter made by Teyon in 2011 for the Xbox 360, PlayStation 3, and PC. Teyon is mainly known from their game, Rambo: The Video Game.

The Official Xbox Magazine gave the Xbox 360 version of the game a 25/100 saying, "It's as maddening and absurdly designed as it sounds, and even the simple local co-op play — which allows four reticles onscreen at once — isn't enough to make Heavy Fire appealing." The Official Xbox Magazine UK gave the Xbox 360 version of the game a 20/100 saying, "A masterclass in bad design. [Apr 2013, p.85]"

References

External links

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