Hidden Invasion
Hidden Invasion | |
---|---|
Developer(s) | Toka |
Publisher(s) | |
Designer(s) |
Lyes Belaidouni Soufiene Belaidouni Carlo Perconti |
Writer(s) | Lyes Belaidouni |
Platform(s) | PlayStation 2 |
Release date(s) |
|
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Hidden Invasion is a video game designed by Toka. The American version was published by Conspiracy Games in 2002 for PlayStation 2. A GameCube and Xbox versions was also announced but was later canceled.[1]
Overview
Players are given the option of playing as either one of two playable characters in single player or playing as both in multi-player. The two playable characters possess different stats and abilities allowing for multiple strategies. Players venture through multiple levels. The camera is set allowing the player to see only an area of a level. Once the player leaves an area, the camera switches to the camera in the new area.
In the year 2027, one or two members of the Shadowforce Team is sent to assassinate the leader of a "terrorist" organization who has taken a building hostage in Alpha City. After disarming bombs and the defeating the terrorist boss, the agent is attacked by an unknown creature. When the Shadowforce agent recovers, a surviving "terrorist" explains a conspiracy in which aliens are attempting to take over Earth. The agent must then defeat the invading aliens.
References
- ↑ IGN staff (February 6, 2002). "Soul Fighter, Hidden Invasion Announced". IGN. Retrieved April 5, 2012.
- Hidden Invasion.(design features of soon-to-be-released action game)(Brief Article)(Product Announcement), Official U.S. PlayStation Magazine, Sep. 2001.