Hiroyuki Kimura
Hiroyuki Kimura | |
---|---|
Native name | 木村 浩之 |
Born |
Ishikawa Prefecture, Japan | June 1, 1965
Occupation | Producer |
Employer | Nintendo (1985–present) |
Website |
www |
Hiroyuki Kimura (木村 浩之 Kimura Hiroyuki, born June 1, 1965 in Ishikawa Prefecture) is a Japanese video game director and producer who works for Nintendo.[1] Kimura joined the company as a trainee in 1988, and designed the characters of Super Mario Bros. 3.[2] After that, he was originally assigned to Gunpei Yokoi and the Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was transferred to Shigeru Miyamoto and the Nintendo EAD group.[1][3]
Works
- Super Mario Bros. 3 (1988) — character designer
- Metroid 2 (1991) — director, designer
- Super Metroid (1994) — designer
- Mario Clash (1995) — director, designer
- Wave Race 64 (1996) — designer
- Mario Artist: Talent Studio (2000) — director
- Super Mario Advance (2001) — director
- Mario Kart: Super Circuit (2001) — supervisor
- Super Mario Advance 2 (2001) — director
- Super Mario Advance 3 (2002) — director
- Super Mario Advance 4 (2003) — director
- Yoshi Touch & Go (2005) — director
- Big Brain Academy (2006) — producer
- New Super Mario Bros. (2006) — producer
- Big Brain Academy: Wii Degree (2007) — producer
- New Play Control: Pikmin (2008) — producer
- New Play Control: Pikmin 2 (2009) — producer
- New Super Mario Bros. Wii (2009) — producer
- New Super Mario Bros. 2 (2012) — co-producer
- New Super Mario Bros. U (2012) — co-producer
- Pikmin 3 (2013) — producer
- Super Mario Maker (2015) — co-producer
References
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