Hypaball
Hypaball | |
---|---|
Developer(s) | Odin Computer Graphics |
Publisher(s) | Odin Computer Graphics |
Designer(s) | Marc Dawson |
Platform(s) | Commodore 64, ZX Spectrum |
Release date(s) | |
Genre(s) | Sports |
Mode(s) | Single-player |
Hypaball is a computer game released in 1986 for the Commodore 64 computer by Odin Computer Graphics. It was programmed and designed by Marc Dawson with graphics by Andy Rixon and music by Keith Tinman.[1] A ZX Spectrum version followed in 1987, ported by Bernie Duggs.
Gameplay
There can be up to three team members that include two strikers and one grounder. The goal of the game is to hit the moving target in the middle, and the ball cannot be held for more than two seconds. The game moves fast, and it is a more modern version of the game Pong.[2]
References
- ↑ "Hypaball". Lemon 64. Retrieved 12 January 2013.
- ↑ "Hypaball". c64. Retrieved 12 January 2013.
External links
- Hypaball at Lemon 64
- Hypaball at World of Spectrum
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