Ice Hockey (1981 video game)
Ice Hockey | |
---|---|
Developer(s) | Activision |
Publisher(s) | Activision |
Designer(s) | Alan Miller |
Platform(s) | Atari 2600 |
Release date(s) | 1981 |
Genre(s) | Ice hockey |
Mode(s) | Single player, Multiplayer (1-2 simultaneous) |
Ice Hockey is an ice hockey video game designed by Activision programmer Alan Miller, and published by Activision.
Gameplay
Ice Hockey is a game of two-on-two ice hockey. One player on each team is the goalie, and the other plays offensive (although, the goalie is not confined to the goal). As in the real sport, the object of the game is to take control of the puck and shoot it into the opposing goal to score points. When the puck is in player control, it moves left and right along the blade of the hockey stick. The puck can be shot at any of 32 angles, depending on the position of the puck when it's shot.
Human players take control of the skater in control of (or closest to) the puck. The puck can be stolen from its holder; shots can also be blocked by the blade of the hockey stick.
Ports
In July 2010, Ice Hockey was made available on Microsoft's Game Room service for its Xbox 360 console and for Games for Windows Live.
Reception
Ice Hockey was favorably reviewed in 1982 by Video magazine where it was described as "yet another example of Activision's innovative approach to programmable video-game software" and suggested that along with Championship Soccer the game "proves that cleverly conceived sports simulations can work on the Atari VCS". Reviewers identified several aspects setting Ice Hockey apart from other contemporary sports games including the ability of players to take actions that would normally result in penalties (e.g. tripping and slashing), and the fact that the game is playable in both solo and versus modes.[1]
References
- ↑ Kunkel, Bill; Katz, Arnie (April 1982). "Arcade Alley: Ropin', Ridin', and Skatin' with Activision". Video (Reese Communications) 6 (1): 42–43. ISSN 0147-8907.