Indiana Jones and the Temple of Doom (1985 video game)
- This entry is for the arcade game. For the Nintendo Entertainment System game, see Indiana Jones and the Temple of Doom (1988 video game).
Indiana Jones and the Temple of Doom | |
---|---|
North American arcade flyer of Indiana Jones and the Temple of Doom. | |
Developer(s) | Atari Games |
Publisher(s) | Atari Games |
Designer(s) |
Mike Hally (producer)[1] Peter Lipson(director)[1] Earl Vickers(voice coach)[1] |
Composer(s) |
Hal Canon (music)[1] Dennis Harper (sound effects)[1] Brad Fuller (NES version) |
Platform(s) | Arcade, Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS, MSX, NES, ZX Spectrum |
Release date(s) | August 1985[1] |
Genre(s) | Action |
Mode(s) | Single-player, Multi-player |
Cabinet | Upright |
Arcade system | Atari System 1 |
CPU | 68010 (@ 7.15909 MHz), M6502 (@ 1.789772 MHz), 60.00 Hz (screen refresh) |
Sound | YM2151 (@ 3.579545 MHz), POKEY (@ 1.789772 MHz), TMS5220 (@ 650.826 kHz) |
Display | 336 x 240 pixels (Horizontal), 1024 colors |
Indiana Jones and The Temple of Doom is a 1985 action arcade game developed and published by Atari Games, based on the 1984 film of the same name, the second film in the Indiana Jones franchise.[2] It is also the first Atari System 1 arcade game to include digitized speech, including voice clips of Harrison Ford as Indiana Jones and Amrish Puri as Mola Ram, as well as John Williams' music from the film.
Gameplay
The player assumes the role of Indiana Jones as he infiltrates the lair of the evil Thuggee cult, armed only with his trademark whip. The player's ultimate goal is to free the children the cult has kidnapped as slaves, recover the stolen relics known as "Sankara Stones," and escape from the titular temple. Throughout Temple of Doom's several modes of gameplay, Indy loses a life if hit once (sustaining physical contact with enemies or other hazards), or from falling onto a walkable surface from too far a height. After choosing a difficulty level, the player begins the game, initially composed of three levels, each based on specific scenes from the film.
Development
The arcade game was later ported by U.S. Gold to the Amstrad CPC, Commodore 64, MSX and ZX Spectrum (developed by Paragon Programming) in 1987. The game went to number 2 in the UK sales charts, behind Renegade.[3] During the same year, Mindscape ported it to the Atari ST and the Commodore 64 (different compared to U.S. Gold's version). In 1989, Mindscape ported it to the Commodore Amiga and personal computers that use MS-DOS. The NES version was ported by Tengen in December 1988.
References
- 1 2 3 4 5 6 "indiana jones and the temple of doom video game, atari games (1985)". arcade-history.com. Retrieved April 11, 2009.
- ↑ "Indiana Jones and The Temple of Doom". The International Arcade Museum. Retrieved 5 Oct 2013.
- ↑ http://ysrnry.co.uk/ys25.htm
External links
- Indiana Jones and The Temple of Doom at the Killer List of Videogames
- Indiana Jones and the Temple of Doom at MobyGames
|