Indy 500 (1995 video game)

Indy 500

Arcade flyer for Indy 500.
Developer(s) Sega-AM1
Publisher(s) Sega
Platform(s) Arcade, Tiger Game.com, Tiger R-Zone
Release date(s) July 15, 1995
Genre(s) Racing game
Mode(s) Single-player, multiplayer
Cabinet Sit down cabinet
Arcade system Sega Model 2
Display Raster 496 x 384 pixels (Horizontal), 8192 colors

Indy 500 is a 1995 arcade racing game developed by Sega's AM1 division[1] and published by Sega Enterprises. It follows the format of previous driving games such as Daytona USA. It includes the famous Indianapolis 500. It uses the Sega Model 2 B CRX.[1]

Players can race one of three courses including:

A disclaimer appears at the start of the game notifying players that Highland Raceway and Bay Side Street are fictional courses and are not affiliated with Indy. However, the two courses resemble Laguna Seca and Long Beach/Surfers Paradise respectively.

The race commences after the user has made their choice of automatic transmission or manual transmission with a 2-position shifter. A Sega Saturn version was planned but it was not released. However, it is emulated on the Model 2 Emulator by Elsemi.

Variations

Sega World Sydney featured an enhanced version of Indy 500 similar to Virtua Racing at the Yokohama Joypolis and Sega Touring Car Championship at the Tokyo Joypolis. It featured an 8 player linked system with large screens in front of complete cockpits including additional virtual spectator displays. It was run as an attraction, as opposed to regular arcade units, which involved continuous staffing and requiring players to queue. This variation still exists at several SEGA GameWorks arcades in the United States.

Tiger released a handheld game under the same franchise on the Game.com console.

Reception

Brett Alan Weiss rated the game.com version three stars out of five and praised its "realistic gameplay" and sound effects, including "roaring engines, squealing tires, convincing car crashes and the clarity with which the starting announcer speaks." However, he criticized its repetitive gameplay: "just like in real INDY racing, the course in this game is an oval. Some twists and turns would have been nice. It's hard to fault realism, but it is easy to fault boredom. And bored is what you'll get after you've had this game in your possession for a few days. Perhaps an INDY purist would be kinder to this game in this respect. After all, racing fans do get quite excited about watching cars on television go around in circles for hours on end." Weiss also criticized some of the game's animation, but wrote, "However, for a handheld game played on a small gray screen, INDY 500 does a good job of simulating high speeds. The walls and pavement pass by jerkily but convincingly, and the clouds coming up over the horizon are a very nice touch."[2]

References

  1. 1 2 "1995 JAMMA Show Report". Maximum: The Video Game Magazine (Emap International Limited) (2): 112-4. November 1995.
  2. Weiss, Brett Alan. "Indy 500 - Review (game.com)". AllGame. Archived from the original on November 15, 2014.

External links


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