Jump Bug
Jump Bug | |
---|---|
![]() Arcade flyer for Jump Bug. | |
Developer(s) |
Hoei/Coreland Alpha Denshi |
Publisher(s) | |
Designer(s) | Hoei Corporation |
Platform(s) | Arcade, Arcadia 2001 |
Release date(s) | |
Genre(s) | Platformer |
Mode(s) | Up to two players, alternating turns |
Arcade system |
Sega Z80 (Namco Galaxian) |
Jump Bug was the first platform game to include smooth horizontal and vertical scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland,[2] and released to arcades in 1981.[1]
Jump Bug was ported to the Emerson Arcadia and the Leisure Vision system.
Gameplay
A player controls a constantly bouncing car while driving through various environments including a city, pyramid, and underwater. Unlike most other scrolling games of the time, the main character, is jumping constantly. The height of the jump and speed of a fall can be controlled with up and down key. Player is also able to shoot down various enemies that appear on a stage. Points are gained by collecting treasure, killing enemies and jumping on clouds.[3]
References
- 1 2 3 "Jump Bug". Arcade History. Retrieved 2006-11-21.
- ↑ "ジャンプバグ レトロゲームしま専科". Archived from the original on 2008-02-11. Retrieved 2008-06-18.
- ↑ KLOV
External links
- Jump Bug at mamedb.com
This article is issued from Wikipedia - version of the Monday, December 28, 2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.