MCCP
This article is about the MUD-related networking protocol. For the recreational drug mCCP, see 1-(3-Chlorophenyl)piperazine. For the computer game forum Miniclip Club Penguin Forums, see Club Penguin.
In computing, MCCP (Mud Client Compression Protocol) is a network protocol that is used in text MUDs for data compression.[1][2]
Specifically, MCCP is used to compress the output text stream sent by a MUD to a MUD client using zlib streaming protocol,[3] in order to reduce bandwidth usage, resulting in a faster connection.[4] MCCP must be implemented on the server side as well as the client side, and negotiated using the Telnet protocol.[5]
See also
References
- ↑ http://www.materiamagica.com/help/mccp
- ↑ Gonzalo Hurtado Nuño (2009). "Creación de un mundo virtual e interfaz gráfica como plataforma de investigación de agentes/robots autónomos" (PDF).
compresión MCCP
- ↑ http://www.rfc-editor.org/rfc/rfc1950.txt
- ↑ http://www.godwars2.org/mwi/clients/mccp
- ↑ http://www.gammon.com.au/mccp/protocol.html
External links
- Mud Client Compression Protocol
- Mud Client Compression Protocol - Version 2
- zlib streaming protocol RFC 1950
This article is issued from Wikipedia - version of the Saturday, January 23, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.