Made Man (video game)
Made Man | |
---|---|
European art cover | |
Developer(s) | SilverBack Studios |
Publisher(s) |
Mastertronic (PS2) Aspyr (PC) |
Writer(s) |
David Fisher Jim Bottomley |
Platform(s) |
Microsoft Windows PlayStation 2 |
Release date(s) | |
Genre(s) | Third-person shooter |
Made Man is a 2006 third-person shooter video game developed by the UK company SilverBack Studios and published by Mastertronic and Aspyr for PlayStation 2 and Microsoft Windows. The game is set in the New York underworld of organized crime in the Mafia. The storyline is written by crime author David Fisher with collaboration from former mafioso Salvatore "Bill" Bonanno.
The player assumes the role of Joey Verola, a former soldier, as he is indoctrinated into the world of American organized crime and must relive his life - every moment, every kill - as he rises through the ranks to become a made man. The storyline spans three decades of his life, from the horror of Vietnam to the urban jungle of Brooklyn.
Plot
Joey is forced into the world of crime when he saves a don's right-hand man in Vietnam. The game's missions are a series of flashbacks: as Joey is being driven to the don's place to be made he reveals to his nephew how he rose through the ranks.
Characters
- Joey Verola
- Phil Lombardi
- Johnny 'Eggs' Biondo
- Jade Li
Soundtrack
- Martha and the Vandellas - "Nowhere to Run"
- Bachman–Turner Overdrive - "You Ain't Seen Nothing Yet"
- Unkle - "Eye for an Eye"
- Giuseppe Verdi - Fu La Sorte Dell'armi A' Tuoi Funesta
- The Brought Low - Vernon Jackson
Development
The title was originally under development at Acclaim Entertainment's Manchester studio under the name of Interview with a Made Man. When Acclaim collapsed, employees from its studio reformed as SilverBack Studios, and backed by Fund4Games, continued to work on the game.[1] The title was shortened to Made Man and a planned Xbox conversion was dropped.
After the release of Made Man, members from the team reformed as the Manchester office of Vivendi-owned Swordfish Studios working on the console versions of World in Conflict. When, in turn, that was sold on during the Activision Blizzard merger, it became the Manchester office of MMOG developer Monumental Games.[2]
Reception
The game has generally received negative reviews, with IGN giving the lowest score. They've given it a 2.4 out of 10 for "Poor graphics, banal sound effects, and frequently absurd voice acting".[3]
References
- ↑ Gamesindustry: SilverBack Studios launches from the ashes of Acclaim UK
- ↑ Develop: Monumental moves for Swordfish Manchester
- ↑ "Made Man Review - PC Review at IGN". IGN. June 5, 2007. Retrieved August 31, 2011.