Metro3D, Inc.

Metro3D, Inc.
Private[1]
Industry Video games
Founded 1998[1]
Defunct 2004[2]
Headquarters San Jose, California[1]
Key people
Stephen C.H. Lin (CEO)[3]
Website http://www.metro3d.com/ (closed)

Metro3D, Inc. (formerly Metropolis Digital, Inc.) was an American video game developer and publisher. Based in San Jose, California and founded in 1998, the company released several games for the Dreamcast, Game Boy Color (GBC), Game Boy Advance (GBA), and PlayStation 2 (PS2) consoles.[1]

Originally founded as Metropolis Digital, Inc., the company developed Star Command: Revolution, published by GT Interactive for DOS in 1996. In 1998, the developer began seeking beta testers for its new online game Armada.[4] On April 27, 1999, the company, headed by ex-Capcom employees Joe Morici and George Nakayama, renamed itself Metro3D, Inc. after signing an agreement with Nintendo of America to become a third-party developer for Nintendo 64 and GBC games.[5]

The company's CEO, Dr. Stephen C.H. Lin, and the US branch of the company filed Chapter 11 bankruptcy on April 19, 2004 after defaulting on a series of loans from Cathay Bank totaling $6.5 million.[2] The company's European division was sold off in June 2005 to Stewart Green of Green Solutions Limited (the parent of Data Design Interactive), but continued to operate in the region.[3]

Games

References

  1. 1 2 3 4 "Corporate Info". Metro3D, Inc. Archived from the original on December 23, 2005. Retrieved April 19, 2012.
  2. 1 2 Simonson, Sharon (May 9, 2004). "Landmark in court". San Jose Business Journal (Advance Publications). Retrieved April 19, 2012.
  3. 1 2 Andersen, John (January 31, 2006). "Metro3D Resurrected As European Branch". Gamasutra. UBM plc. Archived from the original on 2016-03-03. Retrieved 2016-03-31. [The publisher is] under the management of CEO Dr. Stephen C.H. Lin [..] Metro3D Inc shareholders sold off its European division in June of 2005 to Stewart Green. Green has now re-established Metro3D Europe (M3DE), as a separate UK registered company, and will be unaffected by the on-going chapter 11 status of its former U.S. parent company. [..] [Green's own company] has three separate divisions related to gaming under its operation: Artworld Studios, Data Design Solutions, and All-Star Gaming.
  4. IGN staff (June 30, 1998). "News Archives: Week of June 28, 1998". IGN. Retrieved April 19, 2012.
  5. April 27, 1999. "Introducing Metro3D". IGN. Retrieved April 19, 2012.
  6. 1 2 3 4 "Games (page 2)". Metro3D, Inc. Archived from the original on December 23, 2005. Retrieved April 19, 2012.
  7. 1 2 IGN staff (June 21, 2002). "Aero Swings to Shelves". IGN. Retrieved April 19, 2012.
  8. 1 2 3 4 "Games (page 3)". Metro3D, Inc. Archived from the original on December 23, 2005. Retrieved April 19, 2012.
  9. 1 2 3 "In Development". Metro3D, Inc. Archived from the original on February 10, 2001. Retrieved April 19, 2012.
  10. 1 2 IGN staff (September 14, 2000). "Two from Metro3D Come to PS2". IGN. Retrieved April 19, 2012.
  11. 1 2 3 "Products". Metro3D, Inc. Archived from the original on February 9, 2001. Retrieved April 19, 2012.
  12. 1 2 3 "Games (page 1)". Metro3D, Inc. Archived from the original on December 23, 2005. Retrieved April 19, 2012.
  13. IGN staff (April 27, 2004). "Now Playing in Japan". IGN. Retrieved April 19, 2012.
  14. "Push The Limits Of Sanity And Gravity In Metro3D’s Maxxis Ultimate ATV™ for Microsoft® Xbox™" (Press release). Metro3D, Inc. May 14, 2003. Archived from the original on April 19, 2004. Retrieved April 19, 2012.
  15. jkdmedia (May 14, 2003). "Metro3D, Inc. Introduces Pumpkin Man for Microsoft Xbox". GameZone. Retrieved April 19, 2012.
  16. IGN staff (January 8, 2002). "Shayde: Monsters V. Humans". IGN. Retrieved April 19, 2012.
  17. IGN staff (June 15, 2005). "Japanese Release Dates Update". IGN. Retrieved April 19, 2012.
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