Mir-Mahna
Mir-Mahna | |
---|---|
Publisher(s) | ESPRIS, Tehran, Iran |
Distributor(s) | Pouya Nama |
Director(s) | Morteza Rezaei Yami |
Producer(s) | ESPRIS |
Designer(s) | Morteza Rezaei Yami |
Programmer(s) | Behnam Aghajani |
Artist(s) | Behnam Shojaei, Ebrahim Diba, and Hossein Diba |
Composer(s) | Payam Azadi |
Engine | TGEA |
Release date(s) |
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Genre(s) | FPS |
Mir-Mahna (sometimes spelled Mir Mahna) is a computer game based on the life of Mir Mahna, an Amir of Kharg, Iran who successfully fought against Dutch colonial forces in Iran during the 1740s reign of Nader Shah.[1] Introduced in August 2010 at Gamescom 2010,[2] Mir-Mahna officially was released in Tehran, Iran in February 2011.[1] Mir-Mahna is the first Iranian game about the life of a contemporary Iranian hero and the second game after "Garshasp Gorz-e-Serit" to focus on Iranian heroes.[1] The game story line was based on a series of books entitled, "On the Red Marine Roads" by Nader Ebrahimi,[3] an Iranian writer, screenwriter, photographer, director and actor. By using traditional Iranian music with modern computer motion capture, the game designers sought to introduce Iranian culture and civilization worldwide.[1][4] This was part of a larger effort by the Iranian government to use computer games to help convey its culture.[5]
References
- 1 2 3 4 "Iran unveils national herotic computer game". Iran Daily. 28 February 2011. Retrieved 4 August 2012.
- ↑ "Iranian Companies To Participate in European GamesCom". Mehr News. 15 August 2010. Retrieved 4 August 2012.
- ↑ "Iranian Computer Game Mir Mahna Released". Iran Book News. 12 July 2011. Retrieved 4 August 2012.
- ↑ "Iran Seeking To Enter Intl. Market For Computer Games". World News Connection. 20 April 2011. Retrieved 4 August 2012.
- ↑ Brian Crecente (10 July 2012). "Iran sees video games as central to a secret war against its culture". Stars and Stripes. Retrieved 4 August 2012.