Mir-Mahna

Mir-Mahna
Publisher(s) ESPRIS, Tehran, Iran
Distributor(s) Pouya Nama
Director(s) Morteza Rezaei Yami
Producer(s) ESPRIS
Designer(s) Morteza Rezaei Yami
Programmer(s) Behnam Aghajani
Artist(s) Behnam Shojaei, Ebrahim Diba, and Hossein Diba
Composer(s) Payam Azadi
Engine TGEA
Release date(s)
    Genre(s) FPS

    Mir-Mahna (sometimes spelled Mir Mahna) is a computer game based on the life of Mir Mahna, an Amir of Kharg, Iran who successfully fought against Dutch colonial forces in Iran during the 1740s reign of Nader Shah.[1] Introduced in August 2010 at Gamescom 2010,[2] Mir-Mahna officially was released in Tehran, Iran in February 2011.[1] Mir-Mahna is the first Iranian game about the life of a contemporary Iranian hero and the second game after "Garshasp Gorz-e-Serit" to focus on Iranian heroes.[1] The game story line was based on a series of books entitled, "On the Red Marine Roads" by Nader Ebrahimi,[3] an Iranian writer, screenwriter, photographer, director and actor. By using traditional Iranian music with modern computer motion capture, the game designers sought to introduce Iranian culture and civilization worldwide.[1][4] This was part of a larger effort by the Iranian government to use computer games to help convey its culture.[5]

    References

    1. 1 2 3 4 "Iran unveils national herotic computer game". Iran Daily. 28 February 2011. Retrieved 4 August 2012.
    2. "Iranian Companies To Participate in European GamesCom". Mehr News. 15 August 2010. Retrieved 4 August 2012.
    3. "Iranian Computer Game Mir Mahna Released". Iran Book News. 12 July 2011. Retrieved 4 August 2012.
    4. "Iran Seeking To Enter Intl. Market For Computer Games". World News Connection. 20 April 2011. Retrieved 4 August 2012.
    5. Brian Crecente (10 July 2012). "Iran sees video games as central to a secret war against its culture". Stars and Stripes. Retrieved 4 August 2012.

    External links

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