Mushroom 11

Mushroom 11
Developer(s) Untame
Publisher(s) Untame
Designer(s) Itay Keren
Artist(s) Simon Kono
Composer(s) The Future Sound of London[1]
Engine Unity
Platform(s) Microsoft Windows
OS X
Linux
Release date(s)
  • October 15, 2015[2]
Genre(s) Puzzle platformer
Mode(s) Single-player

Mushroom 11 is an experimental puzzle platformer created by Untame.[3] The game is a 2D side-scroller where players control a green mushroom by deleting parts of cells while it simultaneously regrows. The mushroom can be split and shaped to solve puzzles.[4]

Development

The game was started at the 2012 Global Game Jam event at New York University.[5] Mushroom 11 uses the game engine Unity.[6] It has also been supported by Indie-Fund.[7] The music for the game was licensed from The Future Sound of London.[8][9]

Reception

Mushroom 11 has received a lot of early critical response for the game’s unique mechanic and theme.[10][11][12] It was a finalist for the IGF 2014 Excellence in Design.[13][14] IGN awarded it a score of 9.0 out of 10, saying "Mushroom 11 is a strange and unique game that reshapes the way you think about its puzzles."[15]

References

External links

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