Myth: History in the Making
Cover art | |
Developer(s) | System 3 |
---|---|
Publisher(s) | System 3 |
Designer(s) | Mark Cale |
Programmer(s) | Peter Baron |
Artist(s) | Bob Stevenson |
Composer(s) | Jeroen Tel |
Platform(s) | Commodore 64, Amiga, Amiga CD32, Amstrad CPC, ZX Spectrum |
Release date(s) | 1989 |
Genre(s) | Platformer |
Mode(s) | Single-player |
Myth: History in the Making is a 2D platform game developed and published by British publishing house System 3 for the Commodore 64, Amiga, Amiga CD32, Amstrad CPC and ZX Spectrum. It was also released on the NES as Conan: The Mysteries of Time. It was officially announced for Atari ST and a preview version was available, but the full version was never released.
Gameplay
Each level is centred on a certain location, such as in Hades, an Egyptian pyramid and ancient Greece, where the player must collect a magic orb in each to finish. Each level is based around related myths and legends. The gameplay consists of running and jumping through each level, collecting objects and weapons, fighting enemies and solving puzzles. Enemies include skeletons, demons, wraiths, mummies and vikings. Weapons include a sword, gun and fireballs. Each level contains a mythical boss enemy, such as Medusa, Thor and a Hydra. Puzzles involve using the right object in the right location to progress, such as throwing skulls into a pit of fire to summon a monster, and using the right weapon against enemies, such as attacking a specific monster with tridents. The user manual gave some background information about the various myths referred to in the game and gave hints to the puzzles.
Reception
The ZX Spectrum version was voted number 12 in the Your Sinclair Readers' Top 100 Games of All Time.[1]
References
- ↑ "Readers' Top 100 Games of All Time". Your Sinclair. September 1993.
External links
- Myth: History in the Making at MobyGames
- Zzap! 64 review of Myth: Page 1 Page 2
- Lemon64 page on Myth