N++

N++
Developer(s) Metanet Software
Publisher(s) Metanet Software
Platform(s) PlayStation 4, Microsoft Windows, OS X, Linux
Release date(s)

PlayStation 4

  • NA July 28, 2015
  • EU July 29, 2015

Microsoft Windows, OS X, Linux

  • WW 2016
Genre(s) Platform game
Mode(s) Single-player, multiplayer

N++ is a platform video game developed by Metanet Software. It is the sequel to the game N+, and was released on PlayStation 4 in North America on July 28, 2015, and July 29 in Europe.[1][2] N++ was announced at Gamescom 2013 during Sony's PlayStation media briefing. In February 2016, Metanet developer Raigan Burns stated that they are working to bringing the title to the Steam platform for personal computers.[3]

Gameplay

Gameplay consists of interactive sensory splendor, using color. The player has the ability to control a silhouette, as he runs and jumps. Platforms include square platforms, which can catapult the player. The game was designed with simple, but bright color-schemes. Gameplay is medium to fast-paced, and considered difficult.

Reception

N++ holds an average of 85.50% and 84/100 on aggregate web sites GameRankings and Metacritic, respectively.[4][5] Gamespot awarded it a score of 8 out of 10, saying "N++ may represent an “if it ain’t broke, don’t fix it” sort of expansion, but the exhilaration that it continues to offer speaks to the idea that it may have been perfect to begin with."[6]

References

  1. Sheppard, Mare (July 14, 2015). "N++ Launches on PS4 July 28th". blog.us.playstation.com. Retrieved July 14, 2015.
  2. Sheppard, Mare (July 14, 2015). "N++ hits PS4 on 29th July, with 2,360 levels". blog.eu.playstation.com. Retrieved July 14, 2015.
  3. Prescott, Shaun (February 7, 2016). "N++ is coming to Steam". PC Gamer. Retrieved February 7, 2016.
  4. http://www.gamerankings.com/ps4/727984-n/index.html
  5. http://www.metacritic.com/game/playstation-4/n++
  6. http://www.gamespot.com/reviews/n-review/1900-6416211/

External links


This article is issued from Wikipedia - version of the Tuesday, March 22, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.