Edge-notched card

Edge-notched card used as a library card. Edges not notched here.
A notched card showing two levels of notching.
Illustration of the function of the linear homeoscope without movable parts
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The cards described are designed for the manual storage and retrieval of information in such a way that retrieval can be specified by logical operations.

Semen Korsakov's Linear Homeoscope

Semen Korsakov's Linear Homeoscope

Semen Korsakov was reputedly the first to use punched cards in informatics for information store and search. While working in the statistics department of the Police Ministry, Korsakov became intrigued with the possibility of using machinery to "enhance natural intelligence". To this end, he devised several devices which he called "machines for the comparison of ideas".[1] These included the "linear homeoscope with movable parts", the "linear homeoscope without movable parts", the "flat homeoscope", the "ideoscope", and the "simple comparator". The purpose of the devices was primarily to facilitate the search for information, stored in the form of punched cards or similar media (for example, wooden boards with perforations). Korsakov announced his new method in September 1832, and rather than seeking patents offered the machines for public use.[2][3]

Edge-notched cards or McBee cards

These are a manual data storage and manipulation technology invented in 1896 and used for specialized data storage and cataloging applications through much of the 20th century. While there were many variants, a popular version consisted of 5 inch by 8 inch paperboard cards with holes punched at regular intervals along all four edges, a short distance in from the edges. The center of the card might be blank space for information to be written, or contain a pre-printed form.

Hand tool for notching cards.

To record data, the paper stock between a hole and the nearest edge was removed by a special notching tool. The holes were assigned a meaning dependent upon a particular application. For example, one hole might record the answer to a yes/no question on a survey, with the presence of a notch meaning yes. More complex data was encoded using a variety of schemes, often using a superimposed code which allows more categories to be coded than the number of holes available.

To allow a visual check that all cards in a deck were oriented the same way, one corner of each card was beveled, much like Hollerith punched cards. Edge-notched cards, however, were not intended to be read by machines. Instead, they were manipulated by passing one or more slim needles through selected holes in a group of cards. As the needles were lifted, the cards that were notched in the hole positions where the needles were inserted would be left behind as rest of the deck was lifted by the needles. Using two or more needles produced a logical and function. Combining the cards from two different selections produced a logical or. Quite complex manipulations, including sorting were possible using these techniques.

Before the widespread use of computers, some public libraries used a system of small edge-notched cards in paper pockets in the back of library books to keep track of them.

Needle card

Needle cards are index cards with text, written by hand or typewriter, that have a line of prepunched holes along one or more sides. By cutting or punching away (notching out) the paper between a hole and the edge of the card, the card is associated with a category. By putting long (knitting) needles through certain holes in a deck of such cards, lifting and shaking gently, cards that belong to a combination of categories can be selected. This tool is less useful for data sets larger than 10,000 records.[4]

Affectionately referred to as "The Knitting Needle Computer", these database-like systems were popular sometime in the 1960s and 1970s. Science teachers may still use these as a teaching tool for relational databases. Indexed card systems can be made with index cards and a hole punch.

See also

References

  1. Intellectual machines (Russian)
  2. Semen Korsakov's inventions, Cybernetics Dept. of MEPhI (Russian)
  3. Trogemann, Georg (eds.); et al. (2001). Computing in Russia. Verlag. pp. 47–49. The article is by Gellius N. Povarov, titled Semen Nikolayevich Korsakov- Machines for the Comparison of Philosophical Ideas
  4. Sture Allén, Språklig databehandling (1970), page 19.

External links

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