Cobalt (video game)
Cobalt | |
---|---|
Developer(s) | Oxeye Game Studio |
Publisher(s) |
Mojang[1] Microsoft Studios[2] |
Composer(s) | Mattias Häggström Gerdt |
Platform(s) |
Microsoft Windows Xbox 360[3] Xbox One[3] |
Release date(s) |
|
Genre(s) | Action-Sidescroller |
Mode(s) | Single-player, multiplayer |
Cobalt is an action-oriented side-scrolling video game developed by Oxeye Game Studio and published by Mojang. It was released on 2 February 2016 for Microsoft Windows, Xbox 360 and the Xbox One consoles.
Gameplay
Cobalt features several different game modes that are available, such as Capture the Plug (a variation of capture the flag), Deathmatch, TeamStrike (with one life each, inspired by Counter-Strike), Survival, and an upcoming Adventure mode. Along with these features, players can create their own maps with the map editor in-game.
Players play as the main character, known as Cobalt. Some key mechanics of the game include bullet time, rolling (to deflect bullets) and punching which can deal damage and knock back explosives. All of which a player can combo together to produce an advanced level of play.
Development
Alpha
Cobalt was released in its alpha stage of development. Updates to subsequent versions of the game are free. The alpha version was initially solely available for the Windows operating system. A Mac OS X version was released on 27 June 2013,[5] however the game was re-announced as a Xbox 360, Xbox One and Windows 10 exclusive in Gamescom 2014.[6]
The alpha version's main goals are:
- Local multiplayer
- Introducing both the single-player and co-op Adventure mode
- Introducing the level editor
Beta
Additional features are planned for the beta stage included a fully working level editor (and multiple editors), in-game level sharing between players, as well as the OS X and Linux ports of the game. Of these, the editors and the OS X port have been released during the alpha stage.
The Beta was never officially released as the game will leave Alpha on 2 February and be fully launched into its Gold version.
Gold
The final version of the game will include tools for sharing user-generated content, a complete main Adventure mode, and same computer multiplayer.
Xbox port
On 20 August 2013, a console port of Cobalt was announced during Microsoft's Xbox One event at Gamescom 2013. The game will be ported to the Xbox 360 and Xbox One by Fatshark.
Reception
Reception | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Cobalt received "mixed to average" reviews, according to video game review aggregator Metacritic.[10][11]
References
- ↑ Reilly, Jim (18 August 2011). "Minecraft Dev to Publish Cobalt". IGN. Retrieved 18 August 2011.
- ↑ Staff, Xbox Wire (4 August 2015). "gamescom 2015: Get Rolling with Cobalt". Xbox Wire. Retrieved 4 August 2015.
- 1 2 Makuch, Eddie (20 August 2013). "Mojang's Cobalt coming to Xbox 360, Xbox One". GameSpot. Retrieved 20 August 2013.
- ↑ Makuch, Eddie (4 January 2016). "See Microsoft's 2016 Xbox One and PC Exclusive Games Lineup Here". GameSpot. Archived from the original on 4 January 2016. Retrieved 4 January 2016.
- ↑ Kaplan, Daniel (27 June 2013). "Cobalt now got Mac support in v121!". Mojang. Retrieved 27 June 2013.
- ↑ Yin-Poole, Wesley (4 January 2016). "The Xbox One and Windows 10 exclusives due out in 2016". Eurogamer. Retrieved 4 January 2016.
- ↑ Nakamura, Darren (16 February 2016). "Review: Cobalt". Destructoid. Retrieved 16 February 2016.
- ↑ Petty, Jared (8 February 2016). "Cobalt Review". IGN. Retrieved 8 February 2016.
- ↑ France, Roman (15 February 2016). "Cobalt review". Polygon. Retrieved 15 February 2016.
- 1 2 "Cobalt for PC Reviews". Metacritic. Retrieved 8 February 2016.
- 1 2 "Cobalt for Xbox One Reviews". Metacritic. Retrieved 8 February 2016.
External links
|