Parkitect

Parkitect
Developer(s) Texel Raptor
Designer(s) Sebastian Mayer
Garret Randell
Programmer(s) Sebastian Mayer
Artist(s) Garret Randell
Composer(s) Gordon McGladdery
Engine Unity
Platform(s) Microsoft Windows, Mac OS X, Linux

Parkitect (also known as Theme Parkitect) is a construction and management simulation video game that simulates amusement park management. The project began seeking funding on Kickstarter in 2014[1] and is currently released as an Alpha on Steam via Early Access on May 5, 2016.[2]

Gameplay

The premise of the game is to build a theme park. Similar to RollerCoaster Tycoon, the player must build rides, manage the park, and keep their guests happy. The player may hire staff to fulfill the needs of the park. Parkitect introduces several aspects that differentiate from the classic RollerCoaster Tycoon series including staff buildings, resource delivery, and hidden staff-only areas.

Development

In March 2014, development started as an attempt to simulate coaster physics before deciding to turn it into a full theme park simulation game. On June 1, 2014, Sebastian Mayer posted a screenshot of the yet-to-be titled game on Reddit.[3] Texel Raptor launched the Kickstarter of the game on August 22, 2014 as Parkitect.[4] By September 21, 2014, the campaign raised $63,730—127% of its $50,000 goal.[5] From then on, Texel Raptor released weekly images and stats regarding the development of the game.[6][7] It wasn't until September 9, 2015 when Texel Raptor released the pre-alpha to those who pre-ordered and backed the game. Since September 2015, the game has been in a pre-alpha state. On April 2016, Texel Raptor announced that Parkitect will come to Steam Early Access on May 5, 2016.[8][9][10]

References

  1. "The Return Of The Theme Park Simulator". Kotaku. Retrieved 24 January 2016.
  2. Estrada, Marcus. "Make Your Own Theme Park in Parkitect | Hardcore Gamer". Retrieved 6 May 2016.
  3. Christiansen, Tom. "Is This Indie Game the next RollerCoaster Tycoon?". Retrieved 10 April 2016.
  4. "Parkitect - Retro inspired theme park designer gets a Kickstarter". Indie Retro News. Retrieved 10 April 2016.
  5. Indie Spotlight, archived from the original on 2015-07-21, retrieved 2015-12-25
  6. "Roll Out The Coasters: Parkitect". Rock, Paper, Shotgun. Retrieved 24 January 2016.
  7. Griffiths, Josh. "Parkitect shows how following through on a kickstarter is done". Retrieved 10 April 2016.
  8. Devore, Jordan (6 April 2016). "Parkitect nails that classic theme park sim vibe". Retrieved 10 April 2016.
  9. Batchelor, Carl. "Parkitect, An Indie Park Design Sim, Headed For Early Access This May". Retrieved 10 April 2016.
  10. "Build your own theme park in Parkitect, which was released to Steam Early Access on May 5th". GamingOnLinux. Retrieved 10 April 2016.

External links

This article is issued from Wikipedia - version of the Friday, May 06, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.