Periscope (arcade game)

Periscope
Developer(s) Sega
Publisher(s) Sega
Designer(s) David Rosen
Release date(s) 1966
Genre(s) Torpedo

Periscope (ペリスコープ) is an arcade game released in Japan by Sega Enterprises in 1966.[1] The game was developed by the newly-merged Sega Enterprise's CEO, David Rosen.

Play

The game was electro-mechanical in the era prior to true video games. It consisted of a backdrop representing the ocean, where cardboard cutouts of ships were moved horizontally on chains. In front of this was a horizontal board with a grid of lights that represented the torpedoes moving towards the ships in side-scrolling fashion. The game was played looking through a simulated submarine periscope that limited the field of view so the horizontal and vertical playfields appeared almost continuous. Due to the relatively large horizontal surface, and the machinery behind the vertical surface, the game cabinet was very deep, two to three times the depth of a conventional arcade game.[1][2]

Reception

The game encountered great success in Japan, and was released in the United States the following year. The game found further success in the US and in Europe.[2] Rosen later described the game as being considered by experts in the community as "turning point in the industry."[1]

References

  1. 1 2 3 Sam Pettus; David Munoz; Kevin Williams; Ivan Barroso (20 December 2013). Service Games: The Rise and Fall of SEGA: Enhanced Edition. pp. 6–. ISBN 978-1-311-08082-0.
  2. 1 2 Charles Hill; Gareth Jones (19 April 2011). Essentials of Strategic Management. Cengage Learning. pp. 1–. ISBN 1-111-52519-6.

External links

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