Pop Island – Paperfield
Developer(s) | ODENIS Studio |
---|---|
Publisher(s) | ODENIS Studio |
Composer(s) | Raphaël Gesqua |
Platform(s) | Nintendo DSi (DSiWare) |
Release date(s) | |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Pop Island – Paperfield is a Nintendo DSi video game developed by ODENIS Studio. It is the sequel to Pop Island. It costs 200 Nintendo points, and can be downloaded at the DSi Shop. Pop Island – Paperfield is a capture the flag type game. The player's objective is to bring as many flags to their base as possible in a set amount of time, while trying to stop the opposing team from bringing flags to their base. The characters of Pop Island consist of 12 different animals and vehicles, such as a lion with wheels, surfing penguin, a fish, a skateboarding elephant and many others.
Paperfield offers a bonus for those who bought the previous title, as owners of both games can unlock three new maps and four vehicles, including a helicopter and a submarine.
Gameplay
The game is presented in 3rd person. Using the Nintendo DSi's D pad the player moves around their character to capture flags and return them to their base. The player may shoot firecrackers at opponents in an attempt to pop them away from the player. If the player is hit by a firecracker the player drops his/her flag (if the player is holding one) and is popped from where they were.
There are 3 main types of characters the player can be.
- Wheeled: Wheeled characters move quickly on land, but slowly in water
- Fish: Fish swim quickly in water but move slowly on land
- Flying: Flying characters move at moderate speeds above land or water
Reception
Despite not featuring major changes over its predecessor, Wiiloveit.com gave the game a 28/30, considering it to be a "must-download" with an "almost unbelievable" cost.[2]