Red Ace Squadron
Red Ace Squadron/Red Ace Squadron Pro | |
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Red Ace Squadron Logo from Jonathan Small of Small Rockets | |
Developer(s) | Small Rockets |
Publisher(s) | Small Rockets |
Platform(s) | Windows |
Release date(s) | December 2001 |
Genre(s) | Vehicle simulation game |
Mode(s) | Single player, Multiplayer |
Red Ace Squadron is a computer vehicle simulation game developed and published by Small Rockets in 2001. There is also an enhanced version named Red Ace Squadron Pro.
Synopsis
The game takes place World War I. There are 10 missions by German planes (including Master mode), 10 missions by English planes (also including master mode), and a "secret mission".
Planes that the Player can fly are as follows:
Allied* Airco DH.2 Sopwith Camel Spad XIII Nieuport 17
German*
Halberstadt CL.II Junker D.I Gotha G.V Fokker DR.1
Non Flyable Aircraft*
Albertross D.III Handley Page 0/400. Bristol Scout.
Trivia:
The Sopwith Camel is real but it lacks 2 Guns instead the one in the RAS Version. It Sorta resembles a Sopwith Pup with the Camels bottom bent upward wing, and tail fins. I believe it's A Sopwith Pup/Camel mix plane.
The Albertross D.III looks more like a D.II
D.III's had V shaped wing spars so its an Albertross D.II not D.III
The Halberstadt is a CL.II model without the rear gun and the ring that it's Mounted on also no pilot so its more like a drone as well as the Albertross.
The Gotha Bomber is said to be the G.IV or G.4. This is not true as the G.4's Engine pods had more of a bump in the front of it towards the bottom of each Engine. The in game Gotha resembles the G.V or G.5 because its Engines are flat shaped all around as the real Gotha G.V's had. No pilot, gunner, or Bombardier so its more like a big drone that you can fly just like the Handley Page, Albertross, and Halberstadt.
The junker mono plane fighter is actually a real plane it is in real life called a Junker D.I
The In game "Junkers" has square wing tips as the D.I has round ones in real life. Also real Junker D.I's had a triangle sort if thing behind the pilotpossibly to hold a cabel or something.
The "Fokker Triplane" or DR.1 is the same as the real ones except it doesn't have the small wing under the wheels. And the Red Baron paint scheme is not correct. As we all know Red Baron's Triplane was all red with a white tail...yes the in game one is too but it has white wheeles and a black Engine ring. No! Red Baron had red wheeles and red nose also it was more blood red not bright red paint.
The "Handley Page 0/400" Is real except no pilot no nose gunner or tail gunner so its more like a big drone. The in game handleys have a tendency to circle in one spot. (Usually if they were hit while trying to make a bomb pass but no bombs dropped) they eventually pull out of it if the structure was destroyed. If not you might have to destroy it.
The Bristol Scout is a real plane but in RAS it has a big round tail in real life its square shaped also the Struts bedside the pilot on each side of the cockpit are V shaped in real Bristol Scout planes they were staight up and down. The BS made its appearance in "Master of the Skies the Red Ace" and "Hunt for the Red Baron" you were able to fly it in these games but not RAS.
The Spad XIII is Real however in RAS it has 2 wing Struts on each side. All spad Aircraft in ww1 had 4 Struts on eace side just like the Bristol Scout.
The Nieuport 17 is real But in RAS it has Double wing struts on each side when all French Nieuport Aircraft in ww1 had V shaped Struts like the Albertross D.III. Also it's Tail is a Square look up a real Nieuport 17.
Pro Version
A Pro version of Red Ace Squadron was released after a year of development. The main updates in the pro version are: General updates
- Improved loading speeds
- Updated key bindings to get around Windows XP 'sticky keys'
- Improved documentation
Single player updates
- Levels of difficulty - easy, normal, hard and ace
Multiplayer updates
- Files are verified against the server - to stop cheating
- Servers can have a name and a game type name
- Server is configurable from inside the server program
- Server can be password protected
- Pick Up configuration
- Enable/disable Pick Ups
- Change how often a Pick Up appears
- Configure amount of ordinance a Pick Up gives you
- Pick Ups can be given to Players entering the arena
- Better GameSpy integration
- Will correctly show the amount of players/active players/game type/name
- Game mode features displayed in game
- Change aircraft map visibility with 5 different modes
- Choose the map the game will start on
- Versioning - to stop clashes with different server/client versions
- Configure the amount of players on a server
- Internet games can now have 8 players
- Server can display its IP address
Proposed Sequel
Jon Small had planned to launch the sequel to the Red Ace Squadron in 2008 but the release date was delayed. The game is going to feature new graphics engine and will probably be designed to work on Windows 7. As usual the game will be set in World War I.
External links
- Red Ace Squadron (dead link)
- Red Ace Squadron Pro (dead link)
- : A fan Website.